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AgeCommit message (Expand)Author
2020-10-23Cleanup: remove redundant assignment in previous bugfixBrecht Van Lommel
2020-10-23Fix use of uninitialized line/polygon smooth variables in GPU stateBrecht Van Lommel
2020-10-23Fix T73793 Walk navigation crosshair gets hidden behind objectsClément Foucault
2020-10-22EEVEE: Principle BSDF: Use multi-scatter switch for the glass variantClément Foucault
2020-10-20EEVEE: ShaderToRGB alpha inversedJeroen Bakker
2020-10-20GLTexture: Fix Anisotropic filtering affecting the standard mipmap samplersClément Foucault
2020-10-19Spelling: MiscellaneousHarley Acheson
2020-10-19Spelling: It's Versus ItsHarley Acheson
2020-10-14GL: FrameBuffer: Set GL_FRAMEBUFFER_SRGB if neededClément Foucault
2020-10-14Cleanup: multi-line comment blocksCampbell Barton
2020-10-10Cleanup: use C comments for descriptive textCampbell Barton
2020-10-09GPU: Add more safeguard for BGL callsClément Foucault
2020-10-09BGL: fix issues with addons using BGL at startupClément Foucault
2020-10-09Revert "Revert "BGL: Workaround broken bgl usage caused by GPU refactor""Clément Foucault
2020-10-09GPU: Fix NOT ~ operator for eGPUSamplerStateAnkit Meel
2020-10-08Fix T80974 GPU: Wide Line emulation shader does not always worksClément Foucault
2020-10-08T81340: UBSan: load of value .. not valid for GPU enum typeAnkit Meel
2020-10-08Revert "BGL: Workaround broken bgl usage caused by GPU refactor"Clément Foucault
2020-10-08BGL: Workaround broken bgl usage caused by GPU refactorClément Foucault
2020-10-07GPU: Fix assert when using gpu workaround and SSS + light renderpassClément Foucault
2020-10-07GPU: Avoid blit operation modifying the wrong framebuffer during restoreClément Foucault
2020-10-02Cleanup: trailing spaceCampbell Barton
2020-10-02Cleanup: compiler warningsCampbell Barton
2020-10-01Cleanup: avoid applying offset to null pointerCampbell Barton
2020-09-30Cleanup: sort struct declarationsCampbell Barton
2020-09-29Revert "Fix T81002: Images drawn with the Python gpu module no longer draw on...Jeroen Bakker
2020-09-25Fix T80998: DDS Image files are not displayed correctlyJeroen Bakker
2020-09-22Fix T81002: Images drawn with the Python gpu module no longer draw on top in ...Jeroen Bakker
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-19Cleanup: spellingCampbell Barton
2020-09-19EEVEE: Fix Missing GGX multi-scattering on Glass BSDFClément Foucault
2020-09-19EEVEE: Add support for GGX Multi-scatterClément Foucault
2020-09-19Fix T79557 EEVEE: Normalize in vector math node is not null vector safeClément Foucault
2020-09-18GPUShader: Fix wide line emulation with flat color interpolation.Clément Foucault
2020-09-18GPUImmediate: Add system wide workaround for wide lineClément Foucault
2020-09-18Sculpt: Render Mask and Face Sets with modifiers activePablo Dobarro
2020-09-18EEVEE: Fixed Compilation ErrorJeroen Bakker
2020-09-17Shaders: add emission strength input to Principled BSDF nodeAlex Strand
2020-09-16GPUDebug: Avoid using STREQ on StringRefClément Foucault
2020-09-16Cleanup: spellingCampbell Barton
2020-09-16GPUShader: Add meaningful debug names to builtin shadersClément Foucault
2020-09-16GPU: Add debug groups inside selection codeClément Foucault
2020-09-16GPUDebug: Add function to test if inside a debug groupClément Foucault
2020-09-15Liquid Simulation Display Options (GSoC 2020)Sriharsha Kotcharlakot
2020-09-15Fix T80681 Wireframe is not visible on square planes with 16384 quadsClément Foucault
2020-09-15Cleanup: add missing headers to CMake, formattingCampbell Barton
2020-09-15Fix T80630: potential crash in volume grids in Eevee shadersBrecht Van Lommel
2020-09-15CleanUp: Fixed incorrect parameters to GPU_depth_testJeroen Bakker
2020-09-15Cleanup: spellingCampbell Barton
2020-09-14Fix T80782 GPU: Curve editing widget point size broken after recent commitClément Foucault