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AgeCommit message (Expand)Author
2022-02-08Eevee: support the no-op Bump node optimization like in Cycles.Alexander Gavrilov
2022-02-07Merge branch 'blender-v3.1-release'Bastien Montagne
2022-02-07Fix UI messages (typos etc.).Bastien Montagne
2022-02-07Cleanup: spelling in commentsCampbell Barton
2022-02-06GLDebug: Wrap glDispatch function into our debug wrappersClément Foucault
2022-02-06Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-06GPU: Fix assert when running without --debug-gpu option on older GLClément Foucault
2022-02-06GPUShaderCreateInfo: Add duplication error checking of dependency mergingClément Foucault
2022-02-06Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-06GPU: Debug: Avoid double printing of compilation issuesClément Foucault
2022-02-06GPU: move gpu_shader_shared_utils.h to the public section of the moduleClément Foucault
2022-02-06Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-05GPUTexture: Fix missing/wrong cases in to_data_format()Clément Foucault
2022-02-05GL: Fix compute shader label errorClément Foucault
2022-02-05GLShaderInterface: Fix SSBO using the ubo maskClément Foucault
2022-02-04GLShader: Fix several low importance issuesClément Foucault
2022-02-04GPUShader: Improve error/warning logging experienceClément Foucault
2022-02-04GPUShader: Cleanup dependency system to not remove string allocationClément Foucault
2022-02-04GL: Add all image types in binding setup.Clément Foucault
2022-02-04GPUFramebuffer: Bump max attachment count to 8Clément Foucault
2022-02-04GPUShaderCreateInfo: Merge changes from eevee-rewriteClément Foucault
2022-02-04GPUState: Add more barrier typesClément Foucault
2022-02-04Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-04Workbench: Fix unreported heavily quantized mesh due to driver issueClément Foucault
2022-02-04Fix T95427: Crash during dragging a link in a node editorClément Foucault
2022-02-04Fix T95427: Crash during dragging a link in a node editorClément Foucault
2022-02-04Cleanup: Clang tidy, use bracesHans Goudey
2022-02-02Cleanup: spelling in commentsCampbell Barton
2022-02-01Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-01Fix T95278: Crash on startup because of GLSL recursionClément Foucault
2022-02-01GPUShader: Rename createInfo storage QualifiersClément Foucault
2022-02-01GPUShader: Add support for gpu_BaryCoord and fallbackClément Foucault
2022-02-01GPUShader: Add support for vertex shader gl_Layer and fallbackClément Foucault
2022-02-01GPUShader: Improve builtins support in GPUShaderCreateInfoClément Foucault
2022-02-01GPUShader: Expose create_info getterClément Foucault
2022-01-31Merge branch 'blender-v3.1-release'Jacques Lucke
2022-01-31Fix T95341: BGL renders incorrect colorJeroen Bakker
2022-01-31Cleanup: comments and minor changes to GPU_select codeCampbell Barton
2022-01-31Cleanup: use struct for GPU the select bufferCampbell Barton
2022-01-31Cleanup: use enum type for selection mode & internal algorithm enumCampbell Barton
2022-01-31Cleanup: use our own conventions for tags in commentsCampbell Barton
2022-01-29Fix typos in rB0a8fa07735cdb89081b652c032c73863e34f8ff1Clément Foucault
2022-01-29Fix T95278: Crash on startup because of GLSL compiler bugClément Foucault
2022-01-28Cleanup: Clang-tidy warning gl_shader.ccJeroen Bakker
2022-01-28Cleanup: Clang-tidy warnings.Jeroen Bakker
2022-01-28Image Engine: Use GPUShaderCreateInfo.Jeroen Bakker
2022-01-28Cleanup: indentation for CMake filesCampbell Barton
2022-01-28Cleanup: spelling in commentsCampbell Barton
2022-01-28GPUShader: Abort in case of dependency issues.Clément Foucault
2022-01-27GLFramebuffer: Add assert to check if framebuffer has the expected dataClément Foucault