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AgeCommit message (Expand)Author
2016-11-02the maxz and minz shaders were not being compiledpbr-viewportDalai Felinto
2016-11-02Fix left over from mergeDalai Felinto
2016-10-21Merge remote-tracking branch 'origin/blender2.8' into pbr-viewportDalai Felinto
2016-10-21Merge remote-tracking branch 'origin/blender2.8' into pbr-mergeDalai Felinto
2016-10-20Merge remote-tracking branch 'origin/master' into pbr-mergeDalai Felinto
2016-10-20Gawain: closer integration of immediate mode & matrix APIsMike Erwin
2016-10-20Merge commit 'e5c32844678e292a084d6d97eb2d4ba6affc217d' into pbr-mergeDalai Felinto
2016-10-20OpenGL: dirty bit for GPU matrix APIMike Erwin
2016-10-20Merge commit '2b240b0430787814316f3b3166453c6d85b017f3' into pbr-mergeDalai Felinto
2016-10-20Merge commit '7830ec54186e8b05a366775e02c6457eb83814a3' into pbr-mergeDalai Felinto
2016-10-20Merge commit '9269574089a742130f02c0a1184a19d94f0e665d' into pbr-onlineDalai Felinto
2016-10-19Gawain: yet another way to set uniform colorMike Erwin
2016-10-18OpenGL: new built-in shader for smooth round 3D pointsMike Erwin
2016-10-18OpenGL: tweak image shaders & code that uses themMike Erwin
2016-10-17Fix for gpu_shader_2D_texture_2D_frag.glslDalai Felinto
2016-10-17OpenGL: disable checks for NPOT texture supportMike Erwin
2016-10-17Gawain: tweak tracking of unassigned attributes (no API change)Mike Erwin
2016-10-17OpenGL: new built-in shader for smooth round 3D points w/ outlineMike Erwin
2016-10-17OpenGL: new immUniformThemeColorShadeAlpha functionMike Erwin
2016-10-17Gawain: new immUniform4fv functionMike Erwin
2016-10-16OpenGL: add GLSL #version 330, drop 140 and 150Mike Erwin
2016-10-16Gawain: new immSkipAttrib functionMike Erwin
2016-10-15Gawain: improve immediate mode performanceMike Erwin
2016-10-15OpenGL: new built-in point shader, clean up other shader namesMike Erwin
2016-10-13more theme color functions: UI_GetThemeColorBlendShade4fv, immUniformThemeCol...Dalai Felinto
2016-10-13Gawain: vertex format now uses fixed allocations (CPU perf++)Mike Erwin
2016-10-13viewport: barebones to handle viewport compositing in gpu_viewport.cDalai Felinto
2016-10-13Gawain: fix build when TRUST_NO_ONE is disabledMike Erwin
2016-10-13Fix compiling with BlenderplayerJulian Eisel
2016-10-13Gawain: fix immediate mode for multiple GL contextsMike Erwin
2016-10-13gawain: assert for immBeginAtMost(..., 0)Dalai Felinto
2016-10-13gawain/immediate mode: new util functions for color uniformsDalai Felinto
2016-10-12OpenGL: matrix fixes & compatibilityMike Erwin
2016-10-11quiet GPU matrix debug printingMike Erwin
2016-10-11BLF/OpenGL: draw text with new immediate modeMike Erwin
2016-10-10Gawain: add immRect utility functions (replaces legacy glRect)Mike Erwin
2016-10-10OpenGL: remove GLSL support query (it's always supported)Mike Erwin
2016-10-10OpenGL: remove GLSL support query (it's always supported)Mike Erwin
2016-10-10OpenGL: plug new matrix system into shaders (WIP)Mike Erwin
2016-10-09fix shaders for picky GLSL compilersMike Erwin
2016-10-08Gawain: validate inputs to add_attribMike Erwin
2016-10-08OpenGL: fix smooth point fringeMike Erwin
2016-10-08OpenGL: shaders for smooth round pointsMike Erwin
2016-10-08Gawain: allow immBeginAtMost, immEnd with no verticesMike Erwin
2016-10-08Gawain: code cleanup & inline docsMike Erwin
2016-10-07Blender 2.8: OpenGL: replace old GL with the new immediate API in UI_draw_rou...Mike Erwin
2016-10-07OpenGL: fix shader input typoMike Erwin
2016-10-07Gawain: allow strips of 1 line, fans of 1 triangleMike Erwin
2016-10-06OpenGL: another built-in shader for 2D pointsMike Erwin
2016-10-06OpenGL: more built-in GPU_SHADERs for pointsMike Erwin