Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2015-02-20Fix for unlikely NULL pointer dereferenceCampbell Barton
2015-02-19Fix minor mistake - only increase size of compositing when stencil -is-Antony Riakiotakis
2015-02-17Fix crash when rendering to offscreen OpenGL, fix scons buildAntony Riakiotakis
2015-02-17Compositing works with X-Ray.Antony Riakiotakis
2015-02-16Fix T43689, viewport compositing does not respect alpha settings forAntony Riakiotakis
2015-02-13Fix T43649: Geometry node breaks GLSL shadingSergey Sharybin
2015-02-12Revert "Add missing trailing '}' in GLSL files"Antony Riakiotakis
2015-02-12Add missing trailing '}' in GLSL filesCampbell Barton
2015-02-12Viewport compositing - first codeAntony Riakiotakis
2015-02-11cleanup: style/indentationCampbell Barton
2015-02-06cleanup: styleCampbell Barton
2015-02-06Cleanup: styleCampbell Barton
2015-02-05Use MAX_CUSTOMDATA_LAYER_NAME for size of GPUInput.attribname arrayNicholas Bishop
2015-02-04GLSL: On some cards '>' can't operate on 'float' and 'int'Sergey Sharybin
2015-02-03Fix T43530 using blender on remote connection crashesAntony Riakiotakis
2015-02-03Fix T43380 modulo operation in GLSL does not return negatives.Antony Riakiotakis
2015-02-02Selection: avoid uninitialized memory read with occlusion queriesAntony Riakiotakis
2015-02-02Adjust GLSL drawing of window coordinates from camera view (use cameraAntony Riakiotakis
2015-01-31Add PIL_check_seconds_timer_i to avoid castingCampbell Barton
2015-01-27Fix T43250, lamp node did not use energy when used with nodes in blenderAntony Riakiotakis
2015-01-26Cleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean usage).Bastien Montagne
2015-01-26Code cleanup: de-duplicate codegen texid assignmentNicholas Bishop
2015-01-26Code cleanup: use GPUDynamicType instead of intNicholas Bishop
2015-01-26Code cleanup: use GPUDataSource enum instead of intNicholas Bishop
2015-01-26Code cleanup: use bool instead of intNicholas Bishop
2015-01-26Code cleanup: use an enum for GPUNodeLink.imageNicholas Bishop
2015-01-26Code cleanup: use enums instead of definesNicholas Bishop
2015-01-26Code cleanup: move struct GPUFunction and related code out of headerNicholas Bishop
2015-01-26Code cleanup: use lowercase "gpu" prefix for static functionsNicholas Bishop
2015-01-26Code cleanup: remove do-nothing function `GPU_node_end`Nicholas Bishop
2015-01-26Code cleanup: remove some `UNUSED` parameters from static functionsNicholas Bishop
2015-01-26Code cleanup: retype various fields/parameters from int to GPUTypeNicholas Bishop
2015-01-26Code cleanup: remove parameter from GPU_node_link_create()Nicholas Bishop
2015-01-26Code cleanup: minor comment improvementsNicholas Bishop
2015-01-26Code cleanup: give anomymous enum used for CustomData.type a nameNicholas Bishop
2015-01-23cleanup: styleCampbell Barton
2015-01-17Fix T43273: vector math cross product inconsistentKévin Dietrich
2015-01-05Remove border clamping. Usually we just want to clamp to edge instead.Antony Riakiotakis
2015-01-05Use float format for high bit depth textures if available - storageAntony Riakiotakis
2015-01-01cleanup: redundant casts & const cast correctnessCampbell Barton
2014-12-31Modify shader for texture coordinates of objects to also match theAntony Riakiotakis
2014-12-31Corrections to world texture coordinates to match the rendered resultAntony Riakiotakis
2014-12-18Fix for GPU_materials_free accessing NULL pointerCampbell Barton
2014-12-16Fix T42917 shadow maps not working on ATIs.Antony Riakiotakis
2014-12-16Fix typo in VBOAntony Riakiotakis
2014-12-16Remove NULL checking variable after using it.Antony Riakiotakis
2014-12-12Fix T42875 GLSL display not correct in vertex array mode.Antony Riakiotakis
2014-12-10Fix T42184: Normal not displayed correctly in Material ViewportSergey Sharybin
2014-12-05Fix T42807, variance shadow map broken afterFBO changes.Antony Riakiotakis
2014-12-03GPU: code cleanup, no fundamental changesDalai Felinto