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AgeCommit message (Expand)Author
2018-06-08DRW: Fix animated material not refreshingDalai Felinto
2018-06-08Rename: GPU_material_get_uniform_buffer > GPU_material_uniform_buffer_getDalai Felinto
2018-06-08Rename: GPU_texture_orphansDalai Felinto
2018-06-07Uniform Buffer Objects: Simplification refactorDalai Felinto
2018-06-07Uniform Buffer Object: No more dirty tagging calls/checkDalai Felinto
2018-06-07Rename GPU_material_create_uniform_buffer > GPU_material_uniform_buffer_createDalai Felinto
2018-06-07GLSL: No need to extract the UBO dynamic inputsDalai Felinto
2018-06-07No more need to tag sss as dirty for EEVEEDalai Felinto
2018-06-07Fix crash cause by SSS referencing Material Nodetree data.Clément Foucault
2018-06-07GPUPass: Refactor gpupass caching system to allow fast gpumaterial creation.Clément Foucault
2018-06-04GPU: Fix missing case of new radeon on xorg.Clément Foucault
2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-06-04 Cleanup: strip trailing space in GPU moduleCampbell Barton
2018-06-03GPUTexture: Fix memleak in orphaned texture management.Clément Foucault
2018-06-02GPU: Fix texture being freed in threads without ogl context bound.Clément Foucault
2018-06-02Eevee: Hair: Make SSR works with hairs.Clément Foucault
2018-06-02Eevee: Add support for hair random property.Clément Foucault
2018-06-02Eevee: CodeStyle: Fix naming and confusion about the hairs vectors.Clément Foucault
2018-06-02--debug-gpu-shader: Dump GLSL shaders to diskDalai Felinto
2018-06-01Merge branch 'master' into blender2.8Campbell Barton
2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
2018-05-31GPUTexture: Expose GPU_texture_create_buffer and add GL_R32I support.Clément Foucault
2018-05-30Fix selection randomly failing with border render.Brecht Van Lommel
2018-05-30Eevee: Add support for the Hair info node.Clément Foucault
2018-05-30GPUMaterial: Add support for hair vertex color, uvs and orco.Clément Foucault
2018-05-30GPUTexture: Add support for GL_RGBA16 texture format.Clément Foucault
2018-05-25Merge branch 'master' into blender2.8Campbell Barton
2018-05-24Cycles/Compositor: Add arctan2 operation to the Math nodeLukas Stockner
2018-05-23OpenGL: documentation for the builtin GPU shadersDalai Felinto
2018-05-22Cleanup: fix compiler warnings.Brecht Van Lommel
2018-05-18Eevee: Codestyle fix.Clément Foucault
2018-05-18Eevee: SSS: Fix compilation errors.Clément Foucault
2018-05-18Collections and groups unificationBrecht Van Lommel
2018-05-16GPUShader/DRW: Add Transform Feedback support.Clément Foucault
2018-05-16Eevee: Add support for Ambient Occlusion node.Clément Foucault
2018-05-16Shader Node Editor: Add Closure to RGB convertion node.Clément Foucault
2018-05-15Workbench: Cleaner Shadow edges own shadowJeroen Bakker
2018-05-13GPUTexture: Add Texture Buffer support.Clément Foucault
2018-05-07Merge branch 'master' into blender2.8Campbell Barton
2018-05-07Cleanup: rename char/float conversion functionsCampbell Barton
2018-05-03Metaball: Move handles shader to draw/modes/shader and reference them in draw...Germano
2018-05-02GPUShader: Remove unused envelope shaders.Clément Foucault
2018-05-02GPUShader: Optimize Multisample resolve shader.Clément Foucault
2018-05-02GPUShader: Add GPU_SHADER_2D_IMAGE_MULTISAMPLE_2/4/8/16Clément Foucault
2018-05-02GPUShader: Fix simple lighting modulating alpha colorClément Foucault
2018-05-02GPUTexture: Fix wrong multisample texture size.Clément Foucault
2018-05-02Eevee: Fix vertex color being in srgb space.Clément Foucault
2018-04-30GPUTexture: Add support for GPU_RG16.Clément Foucault
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-04-28UI: Number slider uniform fillingDalai Felinto