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AgeCommit message (Expand)Author
2022-01-24Add workaround for broken interface query functions on Intel HD Graphics 4400...Clment Foucault
2022-01-24GPUShaderCreateInfo: Add manual validation of bindpointsClément Foucault
2022-01-24Cleanup: sort cmake file listsCampbell Barton
2022-01-24Cleanup: sort struct forward declarationsCampbell Barton
2022-01-24Cleanup: spelling in commentsCampbell Barton
2022-01-21Fix error in previous commit.Jeroen Bakker
2022-01-21GPU: Disable create info for 2d image overlay merge.Jeroen Bakker
2022-01-21GPU: Remove unused resources in shader create info.Jeroen Bakker
2022-01-20Subdivision: add support for vertex creasingKévin Dietrich
2022-01-20Cleanup: spelling in commentsCampbell Barton
2022-01-20Cleanup: clang-formatCampbell Barton
2022-01-19GPUShaderCreateInfo: Rework geometry shader layout supportClément Foucault
2022-01-19Fix T94987: Dragged node links are invisible.Jeroen Bakker
2022-01-19Fix T95039,T94998: Shaders compilation errors on Mac.Jeroen Bakker
2022-01-18Fix T95003: Shader issue using voronoi noise.Jeroen Bakker
2022-01-18GPU: Create Info for GPU_SHADER_2D_IMAGE_MULTI_RECT_COLOR.Jeroen Bakker
2022-01-18Cleanup: spelling in commentsCampbell Barton
2022-01-18Cleanup: quite old-style-declaration warning, strip trailing spaceCampbell Barton
2022-01-17Fix compiler warning on WindowsAntonio Vazquez
2022-01-17Revert "Revert "GPUShaderCreateInfo for interface abstraction""Jeroen Bakker
2022-01-17Revert "GPUShaderCreateInfo for interface abstraction"Jeroen Bakker
2022-01-17GPUShaderCreateInfo for interface abstractionJeroen Bakker
2022-01-13Refactor: Move normals out of MVert, lazy calculationHans Goudey
2022-01-11GPU: Utility function to bind UBO to batches.Jeroen Bakker
2022-01-10Remove GPU_SHADER_2D_POINT_FIXED_SIZE_UNIFORM_COLOR.Jeroen Bakker
2022-01-10Remove GPU_SHADER_2D_POINT_VARYING_SIZE_VARYING_COLOR.Jeroen Bakker
2022-01-10Remove GPU_SHADER_2D_POINT_UNIFORM_SIZE_VARYING_COLOR_OUTLINE_AA.Jeroen Bakker
2022-01-10Remove GPU_SHADER_3D_POINT_FIXED_SIZE_UNIFORM_COLOR.Jeroen Bakker
2022-01-10Remove GPU_SHADER_3D_POINT_VARYING_SIZE_UNIFORM_COLOR.Jeroen Bakker
2022-01-10Remove GPU_SHADER_3D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_OUTLINE_AA.Jeroen Bakker
2022-01-10Cleanup: Remove unused source files.Jeroen Bakker
2022-01-10Cleanup: Consistent naming GPU_SHADER_2D_AREA_BORDERS.Jeroen Bakker
2022-01-10GPU: Remove unused UV shaders.Jeroen Bakker
2022-01-10Fix compile error in gpu test.Jeroen Bakker
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
2022-01-06Cleanup: move public doc-strings into headersCampbell Barton
2022-01-06Cleanup: remove unnecessary slashes and quotes from paths in CMakeCampbell Barton
2022-01-06Cleanup: spelling in commentsCampbell Barton
2022-01-06Cleanup: Clang-tidy: modernize-redundant-void-argAaron Carlisle
2022-01-05Cleanup: Remove unused code (USE_COLOR_U32)Jeroen Bakker
2022-01-03Cleanup: Clang tidyHans Goudey
2021-12-30Cleanup: clang-tidy modernize-redundant-void-argAaron Carlisle
2021-12-27OpenSubDiv: add support for an OpenGL evaluatorKévin Dietrich
2021-12-25Fix T94362: GPUMaterialTexture references freed ImageUserJacques Lucke
2021-12-25Cleanup: use new c++ guarded allocator APIAaron Carlisle
2021-12-18GPU: add memory barriers for vertex and index buffersKévin Dietrich
2021-12-17GPU: Sort SSBOs In Shader Interface.Jeroen Bakker
2021-12-14Nodes: Add vector support to Map Range nodeCharlie Jolly
2021-12-14Cleanup: resolve parameter mis-matches in doc-stringsCampbell Barton
2021-12-14Cleanup: correct unbalanced doxygen groupsCampbell Barton