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AgeCommit message (Expand)Author
2010-08-04include cleanup, no functional changesCampbell Barton
2010-07-05Bugfix #22030: Animation Editors and Layer AnimationJoshua Leung
2010-05-20Motion Path Tweaks:Joshua Leung
2010-05-04merging revisions 28564-28569 from render branch into trunkJoseph Eagar
2010-03-26Optimization for pose channel name lookups using a hash, makesBrecht Van Lommel
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-03-11Motion Paths + Auto-Keying:Joshua Leung
2010-03-08option to transform markers in the dope sheet, needed for re-timing animation...Campbell Barton
2010-02-17Animation Editors: DopeSheet filter for Object-level animationJoshua Leung
2010-02-17Animation Editors - Texture Animation:Joshua Leung
2010-02-12correct fsf addressCampbell Barton
2010-01-23Animation Editors: DopeSheet filtering option to only include Objects that ar...Joshua Leung
2010-01-23Durian Request: Expansion of Action Groups not linked between DopeSheet edito...Joshua Leung
2010-01-20Animation Editors: Restored 'Realtime Updates' toggleJoshua Leung
2010-01-08Animation Visualisation Cleanups - Part 2:Joshua Leung
2010-01-05obscure feature: Display Custom Bone Shape at another bones transform.Campbell Barton
2010-01-01Cleanup of MotionPaths+Ghosts (AnimViz) - Part 1Joshua Leung
2009-12-28Mesh Animation + Depsgraph Tweaks:Joshua Leung
2009-12-23Bugfix #20463: In graph editor bone channels cannot be selected with 'A' or '...Joshua Leung
2009-12-04- property decorators for setting attributes didnt work, hack to prevent ever...Campbell Barton
2009-11-11Added compositing node support to the animation editorsMatt Ebb
2009-11-10Math LibBrecht Van Lommel
2009-11-01Rigging Goodies: Spline IK ConstraintJoshua Leung
2009-10-14DopeSheet/Action Editors - Summary Channel Tweaks:Joshua Leung
2009-10-13DopeSheet: DopeSheet Summary ChannelJoshua Leung
2009-10-08Rotation Modes Bugfix:Joshua Leung
2009-09-29Removed the termporary defines added to make the Game Engine compile. Hopeful...Joshua Leung
2009-09-28add temp defines to keep the game engine building, should be fixed properly.Campbell Barton
2009-09-28Durian Feature Request: Rotation Modes for ObjectsJoshua Leung
2009-09-27Animation Editors - Moved the code for drawing the filtering toggles into a s...Joshua Leung
2009-09-25Merge of itasc branch. Project files, scons and cmake should be working. Make...Benoit Bolsee
2009-09-21* Added AnimData for Armature data, for animating armature/bone settings.Matt Ebb
2009-09-072.5 - Armature/Pose Bugfixes:Joshua Leung
2009-09-012.5 - Rotation Orders for Bones [Durian Rigging Request]Joshua Leung
2009-08-312.5 - Datatype defines for MotionPaths and Visualisation SettingsJoshua Leung
2009-08-032.5 - MetaBalls are now animateableJoshua Leung
2009-07-282.5 - Anim Editor cleanups + Graph Editor Clutter ReductionJoshua Leung
2009-07-24ParticleSettings animdata wasn't shown in graph editor, dope sheet and nla ed...Janne Karhu
2009-07-03NLA SoC: Muting and Graph-Editor Curve visibility for (Action) GroupsJoshua Leung
2009-06-05NLA SoC: Operators for 'tweaking' strip actions (TAB-Key for both)Joshua Leung
2009-05-29NLA SoC: Start of UI Drawing Code for NLA Editor Joshua Leung
2009-05-27NLA SoC: Merge from 2.5 20215:20439 (HEAD)Joshua Leung
2009-05-25NLA SoC: Groundwork for NLA UIJoshua Leung
2009-05-182.5 - Bones can now have custom properties (as ID-Props)Joshua Leung
2009-02-13Animato: Various improvementsJoshua Leung
2009-02-04Assorted fixes:Joshua Leung
2009-01-28Animato - Driver + ShapeKey bugfixesJoshua Leung
2009-01-26Animato/2.5 - Graph Editor (i.e. the new 'IPO Editor') Joshua Leung
2009-01-262.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r17...Brecht Van Lommel
2009-01-20Animato - Restoring most of Action Editor Joshua Leung