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AgeCommit message (Expand)Author
2022-10-13Mesh: Move runtime data out of DNAHans Goudey
2022-09-24Cleanup: simplify accessing mesh looptrisJacques Lucke
2022-09-23Mesh: Move edge crease out of MEdgeHans Goudey
2022-09-17Cleanup: spelling, punctuation & repeated words in commentsCampbell Barton
2022-09-09Mesh: Move bevel weight out of MVert and MEdgeHans Goudey
2022-09-08Cleanup: Use C++ methods to retrieve attribute accessorsHans Goudey
2022-09-07Cleanup: Tweak naming for recently added mesh accessorsHans Goudey
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-08-31Mesh: Move material indices to a generic attributeHans Goudey
2022-08-16Cleanup: some refactoring in mapped mesh extractionBrecht Van Lommel
2022-06-14Fix T98813: crash with GPU subdiv in edit mode and instanced geometryBrecht Van Lommel
2022-06-05Cleanup: Move remaining mesh draw code to C++Hans Goudey
2022-05-11Cleanup: fix compiler warnings on macOSLoren Osborn
2022-04-27Fix T96434: bad performance with viewport statistics and GPU subdivisionKévin Dietrich
2022-04-27Fix T96327: data transfer crash with GPU subdivisionKévin Dietrich
2022-04-27Fix T96283: last disabled subsurf is used for GPU subdivisionKévin Dietrich
2022-04-20Cleanup: Rename CD_MLOOPCOL to CD_PROP_BYTE_COLORHans Goudey
2022-04-19Refactor: Move mesh face dot tag out of MVertHans Goudey
2022-04-13Cover some DNA files with C++ utility macrosSergey Sharybin
2022-02-22Cleanup: Remove unused mesh dirty flagsHans Goudey
2022-02-22Merge branch 'blender-v3.1-release'Hans Goudey
2022-02-22Fix T95839: Data race when lazily creating mesh normal layersHans Goudey
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-20Subdivision: add support for vertex creasingKévin Dietrich
2022-01-13Refactor: Move normals out of MVert, lazy calculationHans Goudey
2021-12-27OpenSubDiv: add support for an OpenGL evaluatorKévin Dietrich
2021-12-20Docs: use doxygen formatting for DNACampbell Barton
2021-12-10Cleanup/Docs: Add comments to Mesh header, rearrange fieldsHans Goudey
2021-10-27Revert "Revert "Eevee: support accessing custom mesh attributes""Germano Cavalcante
2021-10-26Revert "Eevee: support accessing custom mesh attributes"Ray Molenkamp
2021-10-26Eevee: support accessing custom mesh attributesKévin Dietrich
2021-08-12Fix: DNA struct alignment on 32 bitRay Molenkamp
2021-07-30Cleanup: clang-format (re-run after v12 version bump)Campbell Barton
2021-07-27Cleanup: comment spelling & punctuationYimingWu
2021-07-15Cleanup: clang-formatCampbell Barton
2021-07-13Refactor: Move vertex group names to object dataHans Goudey
2021-07-05Cleanup: spelling in commentsCampbell Barton
2021-06-26Cleanup: full sentences in comments, improve comment formattingCampbell Barton
2021-06-23Voxel Remesher: Make smooth shading output automaticPablo Dobarro
2021-06-22Cleanup: Spelling MistakesLeon Zandman
2021-04-11Cleanup: clang-formatCampbell Barton
2021-04-02Fix T84520: Make the different weight paint code paths exclusive to each otherSebastian Parborg
2021-03-18Cleanup: spellingCampbell Barton
2020-12-16Cleanup: remove redundant struct declarationsCampbell Barton
2020-12-07Add comment to clarify the use of mesh::symmetryPablo Dobarro
2020-10-22Multires: Remove legacy compatibility codeSergey Sharybin
2020-09-30Cleanup: sort struct declarationsCampbell Barton
2020-09-18Unify all XYZ symmetry options using Mesh SymmetryPablo Dobarro
2020-09-09Geometry: add .attributes in the Python API for Mesh, Hair and Point CloudBrecht Van Lommel
2020-08-11Fix T79517: Data Transfer modifier fails in edit-modeCampbell Barton