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AgeCommit message (Expand)Author
2020-10-26Geometry Nodes: support evaluation with more than one group inputJacques Lucke
2020-10-23Merge branch 'master' into geometry-nodesHans Goudey
2020-10-23Cleanup: Use DNA deprecated guards around old flagsHans Goudey
2020-10-22Geometry Nodes: change "Node Tree" to "Node Group"Jacques Lucke
2020-10-21Modifiers: add node_tree to NodesModifierDataJacques Lucke
2020-10-21Modifiers: rename Simulation to Nodes modifierJacques Lucke
2020-10-20Simulation: remove particle nodes with outdated designJacques Lucke
2020-10-19Volumes: new Volume to Mesh modifierJacques Lucke
2020-10-10Cleanup: remove unused Modifier stackindex struct memberCampbell Barton
2020-10-07Volumes: new Volume Displace modifierJacques Lucke
2020-09-30Subdivision Surfaces: add boundary smooth option to modifiersPiotr Ostrowski
2020-09-30Subdivision Surfaces: add option disable using the limit surfacePiotr Ostrowski
2020-09-29Fix T71981: Alembic vertex interpolation can jumble meshSybren A. Stüvel
2020-09-29Volumes: new Mesh to Volume modifierJacques Lucke
2020-09-24Weld Modifier: Use KD Tree in detecting the geometry to be weldedHenrik Dick
2020-09-13Apply patch D8816, from Zachary(AFWS) for collection boolean operand.Howard Trickey
2020-09-07Add a Self option to the Exact boolean modifier. Fixes T52425.Howard Trickey
2020-08-28Merge newboolean branch into master.Howard Trickey
2020-08-18Multires: Base Mesh SculptingPablo Dobarro
2020-08-11Modifier: Maintain per-modifier session UUIDSergey Sharybin
2020-08-07Merge branch 'blender-v2.90-release' into masterJacques Lucke
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-08-03Ocean Modifier: Add viewport resolutionPhil Stopford
2020-08-03Cycles: add support for rendering deformation motion blur from Alembic caches.Kévin Dietrich
2020-07-22Modifiers: option to preserve custom normals for subsurf & multiresCody Winchester
2020-07-21Bevel: Refactor "Vertex Only" to an enumHans Goudey
2020-07-09Particles: Create a simulation state for every Particle Simulation nodeJacques Lucke
2020-07-02Ocean modifier: Expose eigenvectors for use as mapPhil Stopford
2020-06-23Bevel: Refactor profile type input to use an enumHans Goudey
2020-06-20Bevel: add new 'Absolute' mode for interpreting 'amount' value.Howard Trickey
2020-06-12Cleanup: minor changes to deform functionsCampbell Barton
2020-06-05UI: Drag and Drop Modifiers, Layout UpdatesHans Goudey
2020-05-29Modifiers: add invert vgroup weights options to operands of Mix modifier.D. O
2020-05-26Modifiers: Add normalize weights option to vertex weight modifiersCody Winchester
2020-05-13Simulation: Add modifier to access simulation dataJacques Lucke
2020-05-07Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-07Fix T75793: Mirror modifier UV flip only works on first UDIM TilePhilipp Oeser
2020-04-24Cleanup: declare values for enum typesCampbell Barton
2020-04-14Add Complex Solidify option for thickness per faceHenrik Dick
2020-04-14Improve Solidify/Bevel Modifier cooperationHenrik Dick
2020-04-13Fix T75032: New complex solidify algorithm handles poorly merging threshold o...Henrik Dick
2020-04-10Modifiers: Add Bone option for Texture Mask ObjectCody Winchester
2020-03-31Add Voxel Mode to the Remesh modifierPablo Dobarro
2020-03-27Surface Deform modifier: add vertex group and strength control.Cody Winchester
2020-03-27Solidify modifier: add option to assign shell & rim geometry to selected vert...Cody Winchester
2020-03-27Warp modifier: add bone from and bone to options when using armature objectsCody Winchester
2020-03-24Add invert mapping option to proximity weight edit modifier, and some cleanup.Bastien Montagne
2020-03-24Modifiers: Vertex Weight Edit add invert curve falloff optionCody Winchester
2020-03-12Ocean: add new spectra modes to the ocean modifierPhil Stopford
2020-03-10Modifiers: Corrective Smooth modifier, new Scale parameterLucas Veber