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2022-03-25Cleanup: rename CustomDataExternal.filename => filepathCampbell Barton
Reserve "filename" when only the name component is used.
2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2021-11-30Cleanup: spelling in comments & stringsCampbell Barton
2021-07-14Fix T89771: Cloth disk cache is not read on library overrides in some cases.Bastien Montagne
Issue would happen when the original, linked data already had 'Disk Cache' setting enabled. Override would then see no difference with linked data, and not create any rule for it (as expected). Root of the issue was that in Cloth modifier copy code, those disk cache settings were not copied at all, so every time local overrides were re-generated by copying linked data, those flags would be reset to their default values. NOTE: this might exist in other PointCache usages as well, but this code is in such a bad state that I'd rather do minimal strictly needed changes there, on a case-by-case basis. Proper recode of that whole system is wayyyyy out of scope here.
2021-07-14Cleanup: Turn PointCache flags defines into an anonymous enum.Bastien Montagne
2021-07-07Cleanup: spelling in commentsCampbell Barton
2021-05-12Cleanup: rename 'rt' to '_pad#' in DNA structsCampbell Barton
2020-11-19Fix T82769: remove thread local data from PTCacheMemJacques Lucke
The issue was that the same point cache was read by multiple threads at the same time (the same object was evaluated for render and for the viewport). Both threads incremented PTCacheMem->cur which lead to the crash. The fix is to remove the PTCacheMem->cur and store it on the stack instead. This way every thread has its own cur. Reviewers: brecht Differential Revision: https://developer.blender.org/D9606
2020-10-19Spelling: MiscellaneousHarley Acheson
Corrects 34 miscellaneous misspelled words. Differential Revision: https://developer.blender.org/D9248 Reviewed by Campbell Barton
2020-09-30Cleanup: convert gforge task ID's to phabricator formatValentin
Cleanup old tracker task format to the new. e.g: [#34039] to T34039 Ref D8718
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
2020-06-12Cloth: implement support for a hydrostatic pressure gradient.Alexander Gavrilov
When a fluid is put under influence of gravity or acceleration, it forms an internal pressure gradient, which causes observable effects like buoyancy. Since now cloth has support for simulating pressure changes caused by fluid compression or expansion, it makes sense to also support the effects of gravity. This is intended for better simulation of objects filled or surrounded by fluids, especially when constrained by collisions or pinned vertices, and should result in more realistic shapes. Obviously, this doesn't actually simulate fluid dynamics; instead it is assumed that the fluid immediately adapts to changes in the shape or acceleration of the object without friction or turbulence, and instantly reaches a new static equilibrium. Differential Revision: https://developer.blender.org/D6442
2020-06-09Cleanup: Move pointcache dna to separate fileJacques Lucke
Reviewers: brecht Differential Revision: https://developer.blender.org/D7965