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AgeCommit message (Expand)Author
2018-07-25Merge branch 'master' into blender2.8Bastien Montagne
2018-07-24Fix T55958: allow the user to select between spring and spring2.Alexander Gavrilov
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-28Prevent copying too much in the Rigid Body simulationSybren A. Stüvel
2018-06-17Merge branch 'master' into blender2.8Campbell Barton
2018-06-17Cleanup: trailing space for DNA headersCampbell Barton
2018-05-18Collections and groups unificationBrecht Van Lommel
2016-12-28Revert particle system and point cache removal in blender2.8 branch.Lukas Tönne
2016-11-07Merge branch 'master' into blender2.8Bastien Montagne
2016-11-07Expose Bullet rotational spring settings in the UI.Alexander Gavrilov
2016-04-30Removed DNA for point caches.temp_remove_pointcacheLukas Tönne
2013-12-26Rigidbody: Allow triangle mesh shapes to deform during simulationSergej Reich
2013-12-26Rigidbody: Add option to choose mesh source for collision shapesSergej Reich
2013-03-03rigidbody: Revert to running simulation on frame updateSergej Reich
2013-02-24rigidbody: Add motor constraintSergej Reich
2013-02-24rigidbody: Code cleanupSergej Reich
2013-02-16rigidbody: Avoid unnecessary simulation updatesSergej Reich
2013-02-04style cleanupCampbell Barton
2013-01-24style cleanupCampbell Barton
2013-01-23rigidbody: Add generic spring constraintSergej Reich
2013-01-23rigidbody: Add rigid body constraintsSergej Reich
2013-01-23rigidbody: Add point cache supportSergej Reich
2013-01-23rigidbody: Add force field supportSergej Reich
2013-01-23rigidbody: Add DNA/RNA/BKE infrastructure for the rigid body simSergej Reich