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AgeCommit message (Expand)Author
2009-05-11Tilt option to tilt the camera (for planetarium domes)ge_domeDalai Felinto
2009-04-15Optional margin for packing UV islands and the 'Pack Islands' menu item. Usef...Campbell Barton
2009-04-08Patch #18462: Fisheye (Dome) and Spherical Panoramic mode in BGE.Benoit Bolsee
2009-03-16Merging etch-a-ton branch in trunk.Martin Poirier
2009-02-24Merging volume embedding and transform snapping.Martin Poirier
2009-02-24merging trunk 17520:19093Martin Poirier
2009-02-05Rename correlation subdividing method into adaptative subdividing method, sin...Martin Poirier
2009-01-24[#18164] jpeg2000 patch, with some fixes from Peter too.Campbell Barton
2009-01-08adjust strokes by redrawing over themMartin Poirier
2008-12-12minor changesprojection-paintCampbell Barton
2008-12-07* layer mask (similar to the gimp), uses a UV layer's image as mask for paint...Campbell Barton
2008-12-06* added an option not to use projection painting (use existing 3D paint)Campbell Barton
2008-12-06* Patch from Michael Fox to set the normal angle (was fixed at 80 before)Campbell Barton
2008-11-29Step 3/3, merging subdivision/bone creation methods using iteratorsMartin Poirier
2008-11-21* added option "Normal", same as the vpaint option, gives more natural lookin...Campbell Barton
2008-11-18Added option to use another UV layer as a clone source, to paint from one uv ...Campbell Barton
2008-11-18* Added buttons for accessing options "occlude", "backface cull" and "bleed",...Campbell Barton
2008-11-17New option for roll correction.Martin Poirier
2008-11-12Sensible defaults with do_versionMartin Poirier
2008-11-09Generalized unique_editbone_name to be useable if a name change after the bon...Martin Poirier
2008-11-05Sketch retargetting. Templating from other armature objects.Martin Poirier
2008-11-03Sketch Retargetting: Rolling bone perpendicular to stroke's normal is now opt...Martin Poirier
2008-10-30Lots of code cleanup and some new features.Martin Poirier
2008-10-29merge trunk 17122:17213Martin Poirier
2008-10-22Fixed Subdivision method (subdivide in a set number of bones).Martin Poirier
2008-10-20Quick Strokes optionMartin Poirier
2008-10-15Convert and Delete only selected strokes.Martin Poirier
2008-10-03merge trunk 16118 -> 116886Martin Poirier
2008-09-27Auto-Keyframing (per scene):Joshua Leung
2008-09-20== Render ==Diego Borghetti
2008-09-05* corrective UV transformation - only works with UV edge slide right now. but...Campbell Barton
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-08-16Better logic to display symmetriesMartin Poirier
2008-08-04Option to hide embedding dots on displayMartin Poirier
2008-07-15Optimization method selectable at runtimeMartin Poirier
2008-07-07Reeb multiresolution filtering, now with more than one levelMartin Poirier
2008-07-04Generate and display multi resolution filtering graphsMartin Poirier
2008-06-24More robust primary symmetry axis algorithm (support branch in two)Martin Poirier
2008-06-23MERGING TRUNKMartin Poirier
2008-06-18Distance parameter for retargeting. Keeps bones close to the embedding (prett...Martin Poirier
2008-06-11Skeleton generationMartin Poirier
2008-06-09Merge from Apricot Revisions 14897, 14913, 14914, 14915, 14929, 15009, 15046Martin Poirier
2008-06-05Apricot feature, thats fit for trunk.Campbell Barton
2008-05-27Skeleton retargetting - Preliminary commit. Results are encouraging but nothi...Martin Poirier
2008-05-12== FFMPEG ==Peter Schlaile
2008-05-082.46 todo item, added back seam marking tools from UV-face mode.Campbell Barton
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-04-15terrain sculpting enhancements, axis locking and brush strength multiply by gridCampbell Barton
2008-04-09Made aspx/y into floats so we can render precise regions (for apricot terrain...Campbell Barton
2008-03-26UV Unwrap (lscm, project from view, cube etc) now default to correcting for t...Campbell Barton