Age | Commit message (Expand) | Author |
2018-12-17 | DNA: clear / remove deprecated flags | Campbell Barton |
2018-12-17 | Merge branch 'master' into blende2.8 | Campbell Barton |
2018-12-17 | Cleanup: use bit-shifted flag definitions in DNA | Campbell Barton |
2018-07-10 | Image: remove fields option for image sequences | Campbell Barton |
2018-06-29 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-06-29 | Cleanup: trailing newlines | Campbell Barton |
2018-06-17 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-06-17 | Cleanup: trailing space for DNA headers | Campbell Barton |
2018-04-19 | Remove Blender Internal and legacy viewport from Blender 2.8. | Ton Roosendaal |
2018-02-15 | Simple hair children: Make twist affected by texture | Sergey Sharybin |
2016-03-24 | Color sources for point density textures based on mesh vertices | Lukas Tönne |
2015-11-12 | Cleanup: unused defines | Campbell Barton |
2015-01-20 | New texture influence option for particle kink amplitude (as opposed to | Lukas Tönne |
2015-01-20 | Support for various data properties of the hair grid in the voxel | Lukas Tönne |
2015-01-20 | New voxel texture mode "Hair", for displaying the internal hair volume | Lukas Tönne |
2014-12-27 | Brush Texture Angle Goodies: | Antony Riakiotakis |
2014-08-18 | Fix T41456: soft light texture blend mode zero effect | Antony Riakiotakis |
2014-08-15 | ColorRamp HSV, HSL Blend Modes | Campbell Barton |
2014-07-19 | Defines: replace ELEM3-16 with ELEM(...), that can take varargs | Campbell Barton |
2014-05-03 | Patch D246: Texture Marks for freestyle strokes, written and contributed by P... | Tamito Kajiyama |
2014-01-23 | Fix T36165: blender internal HDR textures with negative values got clamped. | Brecht Van Lommel |
2013-09-26 | Fix cycles issue with mapping node rotation and scale order. When using both | Brecht Van Lommel |
2013-03-31 | Woot woot commit. | Antony Riakiotakis |
2013-03-25 | Alpha mask textures porting part 1: Support for projective texturing. | Antony Riakiotakis |
2013-03-04 | Fix for image transparency backwards compatibility. Now the texture datablock... | Brecht Van Lommel |
2012-12-31 | Alpha premul pipeline cleanup | Sergey Sharybin |
2012-10-21 | style cleanup: trailing tabs & expand some non prefix tabs into spaces. | Campbell Barton |
2012-10-10 | Google Summer of Code project: "Smoke Simulator Improvements & Fire". | Daniel Genrich |
2012-08-04 | style cleanup | Campbell Barton |
2012-07-17 | code cleanup: spelling | Campbell Barton |
2012-05-29 | more plugin removal | Campbell Barton |
2012-05-29 | Massive Code cleanup: | Thomas Dinges |
2012-05-15 | Add 'area' mode for brush texture projection. | Nicholas Bishop |
2012-05-15 | Code cleanups for sculpt-related code. | Nicholas Bishop |
2012-03-02 | style cleanup | Campbell Barton |
2012-03-01 | Spelling Cleanup | Campbell Barton |
2012-02-17 | unify include guard defines, __$FILENAME__ | Campbell Barton |
2012-01-21 | change filepath limit from 240 to 1024 | Campbell Barton |
2012-01-16 | use FILE_MAX instead of 240 or comment where define cant be used. | Campbell Barton |
2012-01-11 | Longer names support for all ID and other object names | Sergey Sharybin |
2011-12-30 | minor dna header cleanup | Campbell Barton |
2011-12-15 | Bicubic bump map filtering. | Antony Riakiotakis |
2011-12-11 | remove unused function, found when syncing with bmesh, also remove/comment so... | Campbell Barton |
2011-12-04 | add define for deprecated DNA struct members: DNA_DEPRECATED, | Campbell Barton |
2011-11-30 | Remove MTEX_BUMP_FLIPPED flag which was added temporary when white/black colors | Sergey Sharybin |
2011-11-13 | Moving all node angle-type values to radians. This also fixes [#29151] rotate... | Bastien Montagne |
2011-11-13 | Ocean Sim modifier patch | Lukas Toenne |
2011-11-07 | Textures/Shaders: extend TexMapping to include projection options, and add a | Brecht Van Lommel |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-09-30 | Bump maps flip: now white means salience, black means concavity | Sergey Sharybin |