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AgeCommit message (Expand)Author
2022-09-28Geometry Nodes: viewport previewJacques Lucke
2022-09-19Cleanup: spellingCampbell Barton
2022-09-02DRWManager: New implementation.Clément Foucault
2022-08-10Realtime Compositor: Add evaluator and engineOmar Emara
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-24Cleanup: Grammar: its self vs. itselfHans Goudey
2022-01-06Bone Overlay: support changing bone wireframe opacity.Alexander Gavrilov
2022-01-06Cleanup: spelling in commentsCampbell Barton
2021-12-20Docs: use doxygen formatting for DNACampbell Barton
2021-11-13Cleanup: spelling in comments, comment block formattingCampbell Barton
2021-10-16Fix nonnull-compare warning in DNA_view3d_types.hJesse Yurkovich
2021-10-15Cleanup: Commonize code for checking scene lights/world settingsJesse Yurkovich
2021-10-12XR Controller Support Step 4: Controller DrawingPeter Kim
2021-09-15Gizmo: add flag to hide the gizmo group during interactionCampbell Barton
2021-09-14UI: keep navigation gizmos visible during modal operatorsCampbell Barton
2021-08-04Viewport normal drawing with constant lengthJeroen Bakker
2021-07-05Cleanup: spelling in commentsCampbell Barton
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-06-22Cleanup: Spelling MistakesLeon Zandman
2021-06-21Refactor: Do not keep a copy of depth buffer in RegionView3DGermano Cavalcante
2021-06-16UI - LOCAL View3D overlay statsHarley Acheson
2021-06-11Overlays: Make flash on mode transfer an operator propertyPablo Dobarro
2021-06-03Overlay: Flash on Mode Transfer overlayPablo Dobarro
2021-03-30Cleanup/Refactor: Unify functions that redraw the depth bufferGermano Cavalcante
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-11-19Build-system: Force C linkage for all DNA type headersJulian Eisel
2020-11-13Add An Opacity Slider to Overlay WireframeJun Mizutani
2020-09-18Overlay: Fade Inactive GeometryPablo Dobarro
2020-09-18LookDev: Lock HDRI rotation to ViewPablo Dobarro
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-07-06Fix alignment/size issue on ARM/RPi architectureSergey Sharybin
2020-05-26Curves: Implement Handles for selected points onlyAntonio Vazquez
2020-05-15Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-15Cleanup: don't check flags as booleansCampbell Barton
2020-05-13GPencil: Add new X-Ray option for Canvas GridAntonio Vazquez
2020-05-13Revert "GPencil: Add new X-Ray option for Canvas Grid"Antonio Vazquez
2020-05-13GPencil: Add new X-Ray option for Canvas GridAntonio Vazquez
2020-04-24UI: Move Scene Statistics to the 3D ViewportHarley Acheson
2020-04-05Cleanup: macro hygiene, parenthesize argumentsCampbell Barton
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-17VR: Initial Virtual Reality support - Milestone 1, Scene InspectionJulian Eisel
2020-03-17Cleanup: rename 'centre' to 'center' in View3DCampbell Barton
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
2020-03-06CodeCleanup: Added View3DShading enumsJeroen Bakker
2020-03-06CodeCleanup: Added enums to opengl render functionsJeroen Bakker
2020-03-05Sculpt Face SetsPablo Dobarro
2020-02-25EEVEE: Lookdev: Add support for partially blurred backgroundClément Foucault
2020-02-093D View: support axis views with axis-aligned rollCampbell Barton
2019-12-11DrawManager: Disable Clipping in material/rendered modeJeroen Bakker
2019-11-28EEVEE: Viewport RenderpassesJeroen Bakker