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AgeCommit message (Expand)Author
2015-04-24Merge branch 'master' into gooseberryAntony Riakiotakis
2015-04-23Fix T44422: Zoom to mouse fails in camera viewCampbell Barton
2015-04-07Merge branch 'master' into gooseberryAntony Riakiotakis
2015-04-06Multi-View and Stereo 3DDalai Felinto
2015-03-30Merge branch 'master' into gooseberrySergey Sharybin
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2015-02-20Disallow duplis when drawing motion paths, also make it so draw optionAntony Riakiotakis
2015-02-19Hjalti's Motion Path commit series no 2.Antony Riakiotakis
2015-02-19Hjalti's Motion Path commit series no 1.Antony Riakiotakis
2015-02-13Painstakingly merge branch 'master' into gooseberryAntony Riakiotakis
2015-02-12Viewport compositing - first codeAntony Riakiotakis
2015-02-04Merge branch 'master' into gooseberryAntony Riakiotakis
2015-02-04Cleanup: name flip x/yCampbell Barton
2015-02-04Support rotation and flipping for background images, patch by Andre D.Antony Riakiotakis
2015-02-02Merge branch 'master' into gooseberryLukas Tönne
2015-02-02Adjust GLSL drawing of window coordinates from camera view (use cameraAntony Riakiotakis
2014-11-25Merge branch 'master' into gooseberryAntony Riakiotakis
2014-11-24Allow explicit control over world background.Antony Riakiotakis
2014-11-19Merge branch 'wiggly-widgets' into gooseberryAntony Riakiotakis
2014-11-04Support camera GPU parameters when looking/rendering through camera inAntony Riakiotakis
2014-11-04Merge branch 'viewport_experiments' into gooseberryAntony Riakiotakis
2014-11-03Offscreen rendering for viewport FX.Antony Riakiotakis
2014-10-30Experimental color wire-frame (for testing in the studio)Campbell Barton
2014-10-28More attempts to synchronize viewport and camera dof - probably willAntony Riakiotakis
2014-10-27DOF calculation shader.Antony Riakiotakis
2014-10-22SSAO introduce quality settingsAntony Riakiotakis
2014-10-22SSAO works again. Unfortunately it's unavoidable to have it work withoutAntony Riakiotakis
2014-10-21Refactoring of SSAO code. Uses some optimizations but result is differentAntony Riakiotakis
2014-10-20Merge branch 'master' into viewport_experimentsAntony Riakiotakis
2014-10-10Merge branch 'hair_immediate_fixes' into gooseberryLukas Tönne
2014-10-09Widgets:Antony Riakiotakis
2014-10-07Merge branch 'master' into wiggly-widgetsAntony Riakiotakis
2014-10-06Cleanup: remove old preview codeCampbell Barton
2014-09-29Draw manipulator from widget callback (handling still done separately)Antony Riakiotakis
2014-09-19Widgets API.Antony Riakiotakis
2014-09-18Custom color for SSAOAntony Riakiotakis
2014-09-16WIP, beginning of renderer system that should take care of sortingAntony Riakiotakis
2014-09-15Move GPU compositing to its own file.Antony Riakiotakis
2014-09-15SSAOAntony Riakiotakis
2014-09-15SSAO shader.Antony Riakiotakis
2014-09-12Framebuffer FX.Antony Riakiotakis
2014-04-29Code cleanup: remove unused grease pencil pointerCampbell Barton
2014-04-22View3d: api naming, for setting the view matrix.Campbell Barton
2014-04-09View3D: disable LOD when game engine is disabled or ifdef'dCampbell Barton
2014-04-03Fix T39517,Antony Riakiotakis
2014-03-12Transform: internal change, simplify view angle checksCampbell Barton
2013-11-25Fix T37586: Auto-perspective was changing to perspective while orbitingCampbell Barton
2013-10-153D view: textured draw mode now has a Shadeless option in the Shading panel,Brecht Van Lommel
2013-07-20hidden wireframe option for mesh editmode, important for retopology mode (can...Campbell Barton
2013-07-19patch [#36000] View lock offset (allow panning when the view is locked)Campbell Barton