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AgeCommit message (Expand)Author
2021-07-24Merge branch 'master' into node-group-single-socket-nodesLukas Tönne
2021-07-24Weld Modifier: add "loose_edges" optionFredrik Hansson
2021-07-23Cleanup: code comments punctuation / spacingCampbell Barton
2021-07-23XR: Reference Space ImprovementsPeter Kim
2021-07-22VSE: Speed Effect layout updatesGermano Cavalcante
2021-07-22Geometry Nodes: Set Bezier Handle Type NodeJohnny Matthews
2021-07-21Assets: Replace duplicated asset library reference type from DNAJulian Eisel
2021-07-21Assets: Rename workspace active asset library DNA variableJulian Eisel
2021-07-21Cleanup: use named enum types.Jeroen Bakker
2021-07-20Cleanup: Use const for internal file data of asset-handleJulian Eisel
2021-07-20Cleanup: use single back-tick quoting in commentsCampbell Barton
2021-07-20LineArt: UI cleanups.YimingWu
2021-07-20Cleanup: reserve C++ comments for disabled codeCampbell Barton
2021-07-19Revert "Depsgraph: Implement 'ID_RECALC_GEOMETRY_DEFORM'"Germano Cavalcante
2021-07-19Cleanup: remove unused MTex.pmapto, pmaptoneg & definesCampbell Barton
2021-07-18Geometry Nodes: Curve Trim NodeAngus Stanton
2021-07-16Surface Deform: support sparse binding mode for improving performance.Alexander Gavrilov
2021-07-16Merge branch 'master' into node-group-single-socket-nodesLukas Tönne
2021-07-16Cleanup: sort struct declarationsCampbell Barton
2021-07-16Cleanup: spelling in commentsCampbell Barton
2021-07-15UI: Internal support for custom UI list item drag & activate operatorsJulian Eisel
2021-07-15UI: New UI list layout type for big preview tilesJulian Eisel
2021-07-15UI: UI list refactor & preparations for asset view templateJulian Eisel
2021-07-15Assets: Initial Asset List as part of the Asset System designJulian Eisel
2021-07-15Assets: AssetHandle type as temporary design to reference assetsJulian Eisel
2021-07-15Assets: Add an active asset library per workspace, for the UI to useJulian Eisel
2021-07-15Cleanup: replace BLI_assert(!"text") with BLI_assert_msg(0, "text")Campbell Barton
2021-07-15Cleanup: clang-formatCampbell Barton
2021-07-14Fix T89771: Cloth disk cache is not read on library overrides in some cases.Bastien Montagne
2021-07-14Cleanup: Turn PointCache flags defines into an anonymous enum.Bastien Montagne
2021-07-13Refactor: Move vertex group names to object dataHans Goudey
2021-07-13Depsgraph: Implement 'ID_RECALC_GEOMETRY_DEFORM'Germano Cavalcante
2021-07-12Geometry Nodes: Curve Primitive QuadrilateralJohnny Matthews
2021-07-09Merge branch 'master' into node-group-single-socket-nodesLukas Tönne
2021-07-08Single-socket input/output nodes in node groups.Lukas Tönne
2021-07-07Assets: Keep assets active after renaming, ensure they are scrolled into viewJulian Eisel
2021-07-07Geometry Nodes: refactor logging during geometry nodes evaluationJacques Lucke
2021-07-07Cleanup: spelling in commentsCampbell Barton
2021-07-07makesdna: fix parsing 'const', 'struct', 'unsigned' as a prefixCampbell Barton
2021-07-07VSE: Use snapping settings for scrubbingRichard Antalik
2021-07-05Geometry Nodes: Curve Primitive LineJohnny Matthews
2021-07-05Geometry Nodes: Add explicit Float to Int conversion nodeNikhil Shringarpurey
2021-07-05macOS: support Japanese input for text buttonsYuki Hashimoto
2021-07-05Geometry Nodes: new Viewer nodeJacques Lucke
2021-07-05Cleanup: remove unused definesCampbell Barton
2021-07-05Cleanup: spelling in commentsCampbell Barton
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-07-02Cleanup: Remove unused transform matrix from objectsHans Goudey
2021-07-02Cleanup: Remove unused/unneeded code from old Asset Engine designJulian Eisel
2021-07-02Constraints: support a new Local Space (Owner Orientation) for targets.Alexander Gavrilov