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AgeCommit message (Expand)Author
2020-11-14Empty Modifier: Fix build and put in the right orderDalai Felinto
2020-11-14Rename: "Nodes" modifier to "Empty" (take 2)Dalai Felinto
2020-11-14Revert "Rename: "Nodes" modifier to "Empty""Dalai Felinto
2020-11-14Rename: "Nodes" modifier to "Empty"Dalai Felinto
2020-11-12Merge branch 'master' into geometry-nodesJacques Lucke
2020-11-12Cleanup: Imperative tense in property descriptionRichard Antalik
2020-10-30Merge branch 'master' into geometry-nodesJacques Lucke
2020-10-30Cleanup: Use an enum to set instanced panel expansionHans Goudey
2020-10-29Cleanup: Nodes Modifier header to its proper locationDalai Felinto
2020-10-28Geometry Nodes: improve api for nodesJacques Lucke
2020-10-27Merge branch 'master' into geometry-nodesHans Goudey
2020-10-27Geometry Nodes: initial support for displaying group inputs in modifierJacques Lucke
2020-10-27Multires: Remove simple subdivision typeSergey Sharybin
2020-10-26Cleanup: remove unused modifier propertyJacques Lucke
2020-10-26Geometry Nodes: store id properties in nodes modifierJacques Lucke
2020-10-26Geometry Nodes: support evaluation with more than one group inputJacques Lucke
2020-10-22Geometry Nodes: change "Node Tree" to "Node Group"Jacques Lucke
2020-10-21Merge branch 'master' into geometry-nodesJacques Lucke
2020-10-21Preferences: separate feature flags for geometry nodes and point cloud typeJacques Lucke
2020-10-21Modifiers: add node_tree to NodesModifierDataJacques Lucke
2020-10-21Modifiers: rename Simulation to Nodes modifierJacques Lucke
2020-10-20Simulation: remove particle nodes with outdated designJacques Lucke
2020-10-20UI: Sort "Volume to Mesh" and "Mesh to Volume" in alphabetical orderPablo Vazquez
2020-10-19Spelling: Then Versus ThanHarley Acheson
2020-10-19Volumes: new Volume to Mesh modifierJacques Lucke
2020-10-12Volumes: reduce step and default of strength in Volume Displace modifierJacques Lucke
2020-10-09Volumes: lower minimal voxel size in Mesh to Volume modifierJacques Lucke
2020-10-07Volumes: new Volume Displace modifierJacques Lucke
2020-10-01Use DNA defaults system for modifiersHans Goudey
2020-09-30Subdivision Surfaces: make uv smooth items consistent with new boundary smoothBrecht Van Lommel
2020-09-30Subdivision Surfaces: add boundary smooth option to modifiersPiotr Ostrowski
2020-09-30Subdivision Surfaces: add option disable using the limit surfacePiotr Ostrowski
2020-09-30Cleanup: use 'use_' prefix for RNA booleansCampbell Barton
2020-09-30Cleanup: remove full-stop from descriptionCampbell Barton
2020-09-29Fix T71981: Alembic vertex interpolation can jumble meshSybren A. Stüvel
2020-09-29Volumes: new Mesh to Volume modifierJacques Lucke
2020-09-25Fix T78343: Most properties of Ocean modifier should not be animatable.Bastien Montagne
2020-09-25Modifiers: add StructRNA pointer field to ModifierTypeInfoJacques Lucke
2020-09-24Weld Modifier: Use KD Tree in detecting the geometry to be weldedHenrik Dick
2020-09-13Apply patch D8816, from Zachary(AFWS) for collection boolean operand.Howard Trickey
2020-09-07Add a Self option to the Exact boolean modifier. Fixes T52425.Howard Trickey
2020-08-28Merge newboolean branch into master.Howard Trickey
2020-08-18Merge remote-tracking branch 'origin/blender-v2.90-release'Dalai Felinto
2020-08-18Remove (ifdef) RNA for simulation, point cloud and particlesDalai Felinto
2020-08-18Multires: Base Mesh SculptingPablo Dobarro
2020-08-12Increase hard limit for Remesher octree depthDalai Felinto
2020-08-06UI: Fixes and small improvements to some labels and UI messagesYevgeny Makarov
2020-08-03Ocean Modifier: Add viewport resolutionPhil Stopford
2020-08-03Cycles: add support for rendering deformation motion blur from Alembic caches.Kévin Dietrich
2020-08-01Cleanup: use term init instead of initialize/initialiseCampbell Barton