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AgeCommit message (Expand)Author
2020-12-17Geometry Nodes: add Attribute Color Ramp nodeJacques Lucke
2020-12-16Geometry Nodes: Boolean attribute typeHans Goudey
2020-12-16Geometry Nodes: Poisson disk point distribution node/methodDalai Felinto
2020-12-16Geometry Nodes: rename node to Attribute RandomizeJacques Lucke
2020-12-14Cryptomatte: Data structure in compositor nodeJeroen Bakker
2020-12-13Cleanup: removing some uses of equal sign in descriptionsYevgeny Makarov
2020-12-11Geometry Nodes: support instancing collectionsJacques Lucke
2020-12-11Nodes: add Collection socket typeJacques Lucke
2020-12-11UI: Consistent Range DescriptionsYevgeny Makarov
2020-12-11Geometry Nodes: add Attribute Mix nodeJacques Lucke
2020-12-11UI: Use 'and' Instead of '&' in DescriptionsYevgeny Makarov
2020-12-10UI: Use words instead of symbols for float comparison itemsHans Goudey
2020-12-10Geometry Nodes: Attribute Fill NodeHans Goudey
2020-12-10Cleanup: rename BLI_strescape to BLI_str_escapeCampbell Barton
2020-12-02Geometry Nodes: unify icons -> use ICON_NODETREE for everythingDalai Felinto
2020-12-02Geometry Nodes: initial scattering and geometry nodesJacques Lucke
2020-12-02Nodes: add geometry socket typeJacques Lucke
2020-12-01Cleanup: Use LISTBASE_FOREACH for node tree sockets RNA codeHans Goudey
2020-11-09Cleanup: more renaming in the render/ module for consistencyBrecht Van Lommel
2020-11-06Cleanup: follow our code style for float literalsCampbell Barton
2020-11-03Materials: add custom object properties as uniform attributes.Alexander Gavrilov
2020-10-24UI: Capitalization CorrectionsYevgeny Makarov
2020-10-20Cleanup: remove dead codeJacques Lucke
2020-10-20Simulation: remove particle nodes with outdated designJacques Lucke
2020-09-16Cleanup: spellingCampbell Barton
2020-08-25Fix T80012: Bevel Shader node Samples value has too low hardcoded limitPhilipp Oeser
2020-08-06UI: Fixes and small improvements to some labels and UI messagesYevgeny Makarov
2020-08-04Merge branch 'blender-v2.90-release'Alexander Gavrilov
2020-08-04Node Groups: expose the SOCK_HIDE_VALUE flag for node group inputs.Alexander Gavrilov
2020-07-23Simulation: add depsgraph relations for ids referenced by node treeJacques Lucke
2020-07-20Cycles: adjust Sky texture intensity to follow physical unitsBrecht Van Lommel
2020-07-13Cycles: Add control for sun intensity in Sky Texture and change altitude to kmLukas Stockner
2020-07-13Cycles: Remove Vector input on Sky texture when using the included sunLukas Stockner
2020-07-13Cycles: Remove limits on the Sky texture's sun rotationLukas Stockner
2020-07-10LibOverride: Fix improper tagging of more of the backward pointers in RNA nod...Bastien Montagne
2020-07-08Fix T78718: Crash when deleting particle system modifier with the X Shortcut.Bastien Montagne
2020-06-29Nodes: rename node_socket.c to node_socket.ccJacques Lucke
2020-06-23Cleanup: rename 'name' to 'filepath' for DNA typesCampbell Barton
2020-06-17Cycles: Add new Sky Texture method including direct sunlightLukas Stockner
2020-05-15Merge branch 'blender-v2.83-release'Robert Guetzkow
2020-05-15Fix T76277: Remove wrong cast in rna_NodeTree_updateRobert Guetzkow
2020-05-11Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-11Fix T76538: Prevent nodesocket creation on certain nodesPhilipp Oeser
2020-04-29Merge branch 'blender-v2.83-release'Philipp Oeser
2020-04-29Fix T75522: Math node truncate operator tooltip provides no explanationPhilipp Oeser
2020-04-20Simulations: Add Boolean Math, Switch and Float Compare node UIJacques Lucke
2020-04-20Simulations: UI for core particle nodesJacques Lucke
2020-04-20Nodes: Add emitters, events, forces and control flow socket typesJacques Lucke
2020-04-20Nodes: New Object and Image socket typesJacques Lucke
2020-04-20Simulations: Add simulation node tree typeJacques Lucke