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AgeCommit message (Expand)Author
2011-11-08Cycles: svn merge -r41627:41650 ^/trunk/blenderBrecht Van Lommel
2011-11-08Nodes: add cycles shader nodes, these will only be available to render enginesBrecht Van Lommel
2011-11-08- Fixed typo in KLT description tooltipSergey Sharybin
2011-11-08use some more logical BLI math functions & tracking used INT_MAX on a short.Campbell Barton
2011-11-08Code cleanup and small fixes:Sergey Sharybin
2011-11-08cmake & pep8 tidy up, also some style edits.Campbell Barton
2011-11-08UI/Nodes: templates to edit nodes from the properties editor using a tree view,Brecht Van Lommel
2011-11-07Fix [#29194] Spelling errorBastien Montagne
2011-11-07Textures/Shaders: extend TexMapping to include projection options, and add aBrecht Van Lommel
2011-11-07Cycles: svn merge -r41613:41627 ^/trunk/blenderBrecht Van Lommel
2011-11-07RNA:Brecht Van Lommel
2011-11-07Some small fixed for camera tracking:Sergey Sharybin
2011-11-07Cycles: svn merge -r41531:41613 ^/trunk/blenderBrecht Van Lommel
2011-11-07minor warning nicer api useCampbell Barton
2011-11-07Camera tracking integrationSergey Sharybin
2011-11-07Camera tracking integrationSergey Sharybin
2011-11-07replace VECCOPY with copy_v3_v3, same for 2d copy, also added vec copy functi...Campbell Barton
2011-11-07Cycles: procedural texture nodes reorganization. This will break existing filesBrecht Van Lommel
2011-11-06As discussed on the mailing list, removing the non-functional,Joshua Leung
2011-11-05Code refactoring: split lamp functions from object.c into new lamp.c.Brecht Van Lommel
2011-11-05Code refactoring: split camera functions from object.c into new camera.c.Brecht Van Lommel
2011-11-05py operators - don't use the screen as an operators ID anymore, screen's don'...Campbell Barton
2011-11-05macro formatting & remve some unused code.Campbell Barton
2011-11-05Fix #29138: changing game engine physics type from soft body to occluder, nav...Brecht Van Lommel
2011-11-05Cycles: add location/rotate/scale and XYZ mapping options for all texture nodes,Brecht Van Lommel
2011-11-05Cycles: svn merge -r41467:41531 ^/trunk/blenderBrecht Van Lommel
2011-11-04Fix #28865: Draw_bounds_type does not display Polyhedron or Capsule typesSergey Sharybin
2011-11-04Fix #29024: Logic Bricks allow same name for multiple bricksSergey Sharybin
2011-11-04Configurable sensor size:Sergey Sharybin
2011-11-04Comments and other text editing:Joshua Leung
2011-11-04compile without python works againCampbell Barton
2011-11-03Fix #29005: Bezier/Surface Datablock switching bug?Sergey Sharybin
2011-11-03Cycles: updates to follow code committed to trunk.Brecht Van Lommel
2011-11-03Depsgraph/Python: callbacks and properties to detect datablock changesBrecht Van Lommel
2011-11-02RenderEngine/Nodes: system to check for shading nodes compatibilityBrecht Van Lommel
2011-11-02Nodes: add support for shader nodes on world and lamps, in addition to materi...Brecht Van Lommel
2011-11-02RenderEngine api: support for viewport rendering, details here:Brecht Van Lommel
2011-11-02Cycles: svn merge -r41266:41467 ^/trunk/blenderBrecht Van Lommel
2011-11-02Cycles: RenderEngine api code tweaks, also ensuring it's backwards compatible.Brecht Van Lommel
2011-11-02World MistThomas Dinges
2011-11-02RenderEngine: steps towards implementation of this proposal:Brecht Van Lommel
2011-11-02World Stars:Thomas Dinges
2011-11-02RenderEngine: add .is_animation and .is_preview properties to detect if it'sBrecht Van Lommel
2011-11-02Related to #29092: make the working of the Mist Intensity option more clear inBrecht Van Lommel
2011-11-02Space types:Thomas Dinges
2011-11-01== Removal of SpaceSound ==Thomas Dinges
2011-11-01== Cleanup of SpaceImasel ==Andrea Weikert
2011-10-30make_uv_vert_map() was looping over the texture face for not reason.Campbell Barton
2011-10-30Modifier compilation tweaks (Blender conference commit) Thomas Dinges
2011-10-28UI list template: committing patch [#26629].Bastien Montagne