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AgeCommit message (Expand)Author
2022-11-11Merge branch 'master' into refactor-mesh-position-genericrefactor-mesh-position-genericHans Goudey
2022-11-11Cleanup: Use string argument for attribute API functionHans Goudey
2022-11-09Asset System: New core type to represent assets (`AssetRepresenation`)Julian Eisel
2022-11-08Merge branch 'blender-v3.4-release'Richard Antalik
2022-11-08Fix VSE: Effect strip flickers when moving left handleRichard Antalik
2022-11-08GPencil: Make Sculpt Auto-masking Global and not by BrushAntonio Vazquez
2022-11-08Texture Paint: sync adding a new texture slot to the Image EditorEdward
2022-11-08Fix deprecation warnings about printf() on macOSSergey Sharybin
2022-11-08Cleanup: format, remove commented code & unused variableCampbell Barton
2022-11-07Fix T100872: restrict Python API on built-in nodesJacques Lucke
2022-11-07Fix T102316: blank color-space menu drop-downsCampbell Barton
2022-11-05Fix crash building Python API docsCampbell Barton
2022-11-03make float value explicitNate Rupsis
2022-11-03adding defaults for NLA Action scale and repeatNate Rupsis
2022-11-03Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-11-03Cleanup: cmake comment line lengthCampbell Barton
2022-11-03Mesh: Parallelize remesh reprojectionsErik Abrahamsson
2022-11-02Geometry Nodes: Add index and value inputs to sample curve nodeHans Goudey
2022-11-01Nodes: Add node group assets in add menuHans Goudey
2022-11-01Refactor: Rename Object->obmat to Object->object_to_worldSergey Sharybin
2022-11-01Cleanup: spelling in commentsCampbell Barton
2022-10-30Fix potential buffer overflow with BLI_path_slash_ensure useCampbell Barton
2022-10-26Fix: set more UI colors to PROP_COLOR_GAMMAPhilipp Oeser
2022-10-25Fix T99603: node body colors colormanagement issuePhilipp Oeser
2022-10-24Fix T102015: AV1 - No valid formats foundRay Molenkamp
2022-10-22Video rendering: FFMpeg AV1 codec encoding supportStephen Seo
2022-10-20Fix WebM naming in the interfaceSergey Sharybin
2022-10-20Fix T99151: Cycles not updating on Object Type visibility changeLukas Stockner
2022-10-20Cleanup: Remove unused grease pencil / RNA includesHans Goudey
2022-10-19Cleanup: CMake include pathsCampbell Barton
2022-10-19Curves sculptmode: fix missing mode and tool in Brush SpecialsPhilipp Oeser
2022-10-19Fix T101866: Incorrect buttons for space-mouse enterpriseCampbell Barton
2022-10-18UI: Improve tooltip for texture shading modeAaron Carlisle
2022-10-17Sculpt: add versioning for Auto-masking cavity factor defaultPablo Vazquez
2022-10-17Sculpt: Auto-masking UI improvementsPablo Vazquez
2022-10-17Cleanup: replace BLI_join_dirfile with BLI_path_joinCampbell Barton
2022-10-16Fix T99450: Animated Holdout not updating on frame changeLukas Stockner
2022-10-14Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-10-14Fix T101803: Max length Operator bl_idname is truncated 1 character.Bastien Montagne
2022-10-13Nodes: Duplicate Linked operator + User Preference option for Node TreeDalai Felinto
2022-10-13Mesh: Move runtime data out of DNAHans Goudey
2022-10-12UV: add grid shape source to the uv editor, and add new "pixel" optionChris Blackbourn
2022-10-11Realtime Compositor: Implement parallel reductionOmar Emara
2022-10-10I18n: disambiguate message "World"Damien Picard
2022-10-10Fix missing view layer update when iterating a collection from Python.Alexander Gavrilov
2022-10-10I18n: disambiguate or extract a few messagesDamien Picard
2022-10-10Fix typos & co in UI messages.Bastien Montagne
2022-10-10Cleanup: spelling in commentsCampbell Barton
2022-10-08Attribute Node: support accessing attributes of View Layer and Scene.Alexander Gavrilov
2022-10-08Merge branch 'master' into refactor-mesh-position-genericHans Goudey