Age | Commit message (Expand) | Author |
2011-08-12 | Modifiers: add callback to loop over each texture assigned to a modifier. | Brecht Van Lommel |
2011-05-26 | Fix #27480: armature multimodifier was not working in edit mode. | Brecht Van Lommel |
2011-03-05 | use NULL rather then 0 for pointer assignments & comparison, modifier, imbuf ... | Campbell Barton |
2011-02-25 | doxygendoxygen: blender/modifiers tagged. | Nathan Letwory |
2011-01-31 | Todo issue: sculpting on deformed mesh | Sergey Sharybin |
2011-01-07 | remove references to BKE_utildefines where its not needed. | Campbell Barton |
2011-01-07 | split BKE_utildefines.h, now it only has blender specific defines like GS() M... | Campbell Barton |
2010-11-17 | the 'Multi' option was not being copied with the armature modifier. | Campbell Barton |
2010-10-21 | use custom data mask defines, no functional changes. | Campbell Barton |
2010-10-14 | add UNUSED() to modifiers, also removed some unused args. | Campbell Barton |
2010-09-30 | [#23673] Modifier construction gives correct result in viewport but incorrect... | Campbell Barton |
2010-08-13 | added include for offsetof(), also use <string.h>, not "string.h" | Campbell Barton |
2010-08-04 | include cleanup, no functional changes | Campbell Barton |
2010-04-13 | modifier include cleanup, this might need fixes on other systems but hard to ... | Campbell Barton |
2010-04-12 | - use more inline math funcitons where possible | Campbell Barton |
2010-04-12 | SVN maintenance. | Guillermo S. Romero |
2010-04-12 | booleanops.c was moved to MOD_boolean_util.c, remove empty file. | Campbell Barton |
2010-04-12 | [#14437] Modifier Stack Refactor | Campbell Barton |