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AgeCommit message (Expand)Author
2022-07-05Fix T99191: Boolean modifier creates invalid material indicesv3.2.1Hans Goudey
2022-06-22Fix T98813: crash with GPU subdiv in edit mode and instanced geometryBrecht Van Lommel
2022-05-17Fix T98052: Eevee / Workbench background render crash with GPU subdivisionBrecht Van Lommel
2022-05-12Cleanup: use proper naming in Warp modifier read/write code.Bastien Montagne
2022-05-12Fix (unreported) bad memory access in read/write code of MeshDeform modifier.Bastien Montagne
2022-05-12Fix error tagging vertices as loose in the screw modifierCampbell Barton
2022-05-12Fix T98056: Screw modifier crash with normal calculation and mergingHans Goudey
2022-04-28Fix T93899: Incorrect decorator buttons for geometry nodes vector/colorsHans Goudey
2022-04-28Geometry Nodes: Add default attribute name to field inputs/outputsHans Goudey
2022-04-27Fix T96283: last disabled subsurf is used for GPU subdivisionKévin Dietrich
2022-04-26Geometry Nodes: rename used attributes panelJacques Lucke
2022-04-26Cleanup: Remove redundant vertex normal dirty tagsHans Goudey
2022-04-25Fix: use natural string sorting for attribute namesJacques Lucke
2022-04-22Fix: Assert failure with certain screw modifier settingsHans Goudey
2022-04-21Fix: Memory leak writing to builtin attribute from modifierHans Goudey
2022-04-21Geometry Nodes: better support for byte color attributesJacques Lucke
2022-04-21Geometry Nodes: show used named attributes in modifierJacques Lucke
2022-04-20Cleanup: Rename CD_MLOOPCOL to CD_PROP_BYTE_COLORHans Goudey
2022-04-20Mesh: Avoid unnecessary normal calculation and dirty tagsHans Goudey
2022-04-14Cleanup: Alembic, use a structure to pass parametersKévin Dietrich
2022-04-13Cleanup: use C++ comments for disabled codeCampbell Barton
2022-04-08Cleanup: CacheFile, use double precision for timeKévin Dietrich
2022-04-05Refactor: Unify vertex and sculpt colors into newJoseph Eagar
2022-04-04Cleanup: ensure space after file named in headersCampbell Barton
2022-04-01Cleanup: Use const for bounding boxes where possibleHans Goudey
2022-04-01Fix compiler error when building without USD and alembicJulian Eisel
2022-04-01Cycles: enable Alembic procedural for final rendersKévin Dietrich
2022-04-01Cleanup: Move geometry set fields to a separate headerHans Goudey
2022-03-29Geometry Nodes: Don't create node tree when adding nodes modifierLeon Schittek
2022-03-29Cleanup: use value initialization instead of copying default valueJacques Lucke
2022-03-28Cleanup: use "num" as a suffix in: source/blender/modifiersCampbell Barton
2022-03-25Cleanup: use count or num instead of nbrCampbell Barton
2022-03-24Fix: Build error with flag usage and strict warningsHans Goudey
2022-03-24Complex Solidify: handle vertex creasesHenrik Dick
2022-03-24Cleanup: Clang tidyHans Goudey
2022-03-23Cleanup: use nullptrKévin Dietrich
2022-03-23Cleanup: move Mesh Sequence Cache modifier to C++Kévin Dietrich
2022-03-22Fix T96308: Mesh to BMesh conversion doesn't calculate vertex normalsHans Goudey
2022-03-22Fix (unreported) Crash in Array modifier.Bastien Montagne
2022-03-21Fix T96494: Array modifier with caps crash on curve objectsHans Goudey
2022-03-19BLI: move generic data structures to blenlibJacques Lucke
2022-03-18BLI: move CPPType to blenlibJacques Lucke
2022-03-16Geometry Nodes: Remove legacy node codeHans Goudey
2022-03-15Cleanup: correct unbalanced doxy sectionsCampbell Barton
2022-03-14Auto-generate RNA-structs declarations in `RNA_prototypes.h`Julian Eisel
2022-03-11Fix out of order event handling when calling operators from gizmosCampbell Barton
2022-03-10Cleanup: spelling in comments & some minor clarificationsCampbell Barton
2022-03-08Cleanup: spelling in comments, use C++ comments for disabled codeCampbell Barton
2022-03-02UI: Comments Misspellings of Vertex/VerticesNikhil Shringarpurey
2022-03-02Merge branch 'blender-v3.1-release'Hans Goudey