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AgeCommit message (Expand)Author
2022-11-11Merge branch 'master' into refactor-mesh-position-genericrefactor-mesh-position-genericHans Goudey
2022-11-05Cleanup: Remove unnecessary node type registraction functionsHans Goudey
2022-11-04Cleanup: Mesh: Remove redundant edge render flagHans Goudey
2022-10-07Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-10-04Cleanup: replace UNUSED macro with commented args in C++ codeHans Goudey
2022-09-28Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-09-25Cleanup: follow C++ type cast style guide in some filesJacques Lucke
2022-09-25Cleanup: replace static_casts with functional casts for numeric typesCampbell Barton
2022-09-21Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-21Attributes: Correct implementation of typed "write_only" methodHans Goudey
2022-09-13Convert many more uses of MVertHans Goudey
2022-09-12Start converting mesh positions to a generic attributeHans Goudey
2022-09-08Cleanup: Use C++ methods to retrieve attribute accessorsHans Goudey
2022-09-08Cleanup: prefer terms verts/polys over vertices/polygonsCampbell Barton
2022-09-07Cleanup: Tweak naming for recently added mesh accessorsHans Goudey
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-07-08Geometry Nodes: new geometry attribute APIJacques Lucke
2022-03-09Fix T95738: wrong "Bottom" selection for cone without baseJacques Lucke
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-13Refactor: Move normals out of MVert, lazy calculationHans Goudey
2022-01-04Cleanup: Remove bNodeType flag from base registration functionsAaron Carlisle
2021-12-17Cleanup: use new c++ guarded allocator api in some filesJacques Lucke
2021-12-07Cleanup: Add macro and functions for node storageHans Goudey
2021-11-26Geometry Nodes: add utility to set remaining outputsJacques Lucke
2021-11-23Cleanup: Simplify geometry node function namesHans Goudey
2021-11-23Geometry Nodes: add namespace for every fileJacques Lucke
2021-11-17Cleanup: change node socket availability in a single placeJacques Lucke
2021-11-03Geometry Nodes: Selection outputs for Cone and CylinderErik
2021-11-03Geometry Nodes: Add tooltips to primitive node inputsNikhil Shringarpurey
2021-10-29Nodes: Add translation markers to new socket names and descriptionsHans Goudey
2021-10-27Geometry Nodes: Rename more geometry socketsHans Goudey
2021-10-23Fix: Double calculation of UVs in cone primitiveHans Goudey
2021-10-03Cleanup: spelling in commentsCampbell Barton
2021-10-03Geometry Nodes: Add side and fill segments to Cone/Cylinder nodesLeon Leno
2021-08-30Nodes: add more flexible method to declare sockets of a nodeJacques Lucke
2021-08-06Fix: Avoid floating point error in some mesh primitive nodesMattias Fredriksson
2021-08-05Geometry Nodes: Add more warnings for out of bounds parametersEitan
2021-08-02Mesh: Tag normals dirty instead of calculatingHans Goudey
2021-06-08Fix T88934: Crash with line node count input < 0Hans Goudey
2021-06-01Geometry Nodes: add empty material slot to new meshesJacques Lucke
2021-04-17Geometry Nodes: use virtual arrays in internal attribute apiJacques Lucke
2021-04-07Geometry Nodes: Greatly improve speed of some mesh primitivesHans Goudey
2021-03-24Fix T86875: "Show on Cage" crash for geometry nodes primitivesHans Goudey
2021-03-22Geometry Nodes: Remove location and rotation from mesh primitivesHans Goudey
2021-03-19Geometry Nodes: Make cone primitive 2m tall by defaultHans Goudey
2021-03-19Geometry Nodes: Move cone primtive to rest on its base by defaultHans Goudey
2021-03-17Geometry Nodes: Add initial version of mesh primitivesHans Goudey