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AgeCommit message (Expand)Author
2018-07-02Merge branch 'master' into blender2.8Campbell Barton
2018-07-02Cleanup: use bool for poll functionsCampbell Barton
2018-06-11Merge branch 'master' into blender2.8Bastien Montagne
2018-06-11Cleanup: remove moar ugly G.main usages...Bastien Montagne
2018-06-08Merge branch 'master' into blender2.8Campbell Barton
2018-06-08Cleanup: trailing spaceCampbell Barton
2018-06-01Merge branch 'master' into blender2.8Campbell Barton
2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
2018-05-29UI: Expand space sub-types into the menuCampbell Barton
2018-04-26Workspaces: active view layer now always comes from workspace, not scene.Brecht Van Lommel
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-18Workspaces: remove workspace engine, use 3D viewport draw mode instead.Brecht Van Lommel
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
2018-02-15Merge branch 'master' into blender2.8Campbell Barton
2018-02-15Cleanup: rename BLI_thread.h APICampbell Barton
2018-01-23Merge branch 'master' into blender2.8Brecht Van Lommel
2018-01-23Cycles: change material output displacement to vector.Brecht Van Lommel
2017-11-23Merge branch 'master' into blender2.8Brecht Van Lommel
2017-11-23Fix T53360: crash with GLSL bump mapping and missing group output node.Brecht Van Lommel
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-19Eevee : Fix bug with SSS and SSR active node selectionClément Foucault
2017-11-14GPUMaterial : Add sss_data to Closure struct.Clément Foucault
2017-11-09Rename Scene macros back to their original _NEW less namesDalai Felinto
2017-11-09Cleanup: Use full name for scene_layer in nodesSergey Sharybin
2017-10-27GPUMaterial: Add a domain property.Clément Foucault
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
2017-10-16Fix compatibility flag for nodetreeDalai Felinto
2017-08-18Eevee: Convert metallic nodes into princinpled nodesDalai Felinto
2017-08-18Eevee: Fix some problem with Glass & Diffuse BSDF with SSRClément Foucault
2017-08-15Cleanup/refactor: no new general arg-less macros enforcing var names please!Bastien Montagne
2017-08-01Render: make Cycles and Evee support each other's output material nodes.Brecht Van Lommel
2017-07-24Eevee: Ssr: Add ssr id to glossy nodes.Clément Foucault
2017-03-02Remove tons of OBACTDalai Felinto
2016-10-12Fix T49636: material draw mode crash with displacement and missing group inpu...Brecht Van Lommel
2016-06-22ID-Remap - Step one: core work (cleanup and rework of generic ID datablock ha...Bastien Montagne
2016-06-18Cleanup: style, whitespace, doxy filepathsCampbell Barton
2016-06-17Fix T48662: Blender crash using node groups connected with displacement outpu...Sergey Sharybin
2016-06-14Fix T48613: Bump mapping in cycles is not shown on the viewport when the mate...Sergey Sharybin
2016-05-22Cycles: Support bump mapping in GLSL viewportSergey Sharybin
2015-08-18Refactor translation code out of blenfontCampbell Barton
2015-06-08Fix T44979: Crash when rendering with more threads than the system onesSergey Sharybin
2015-05-06Shader node: support native render capabilitiesCampbell Barton
2015-04-13Nodes: Remove hardcoded BLENDER_MAX_THREADS number of threadsSergey Sharybin
2014-11-29Cleanup: unused headersCampbell Barton
2014-10-28Cleanup: de-duplicate engine-id'sCampbell Barton
2014-08-12Fix for renamed API functions in rB415af0b.Tamito Kajiyama
2014-08-12Follow-up to rB647969f9b617: Renamed CTX_data_linestyle_from_scene() to BKE_g...Tamito Kajiyama
2014-08-12Implemented a basic framework for node-based shaders.Tamito Kajiyama
2014-06-13Code cleanup: reorder BKE_scene_use_new_shading_nodes checks lastCampbell Barton
2014-02-24Fix T38798: Can get stuck in world nodes when switching from Cycles toLukas Tönne