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AgeCommit message (Expand)Author
2019-08-01Cleanup: misc spelling fixesCampbell Barton
2019-06-26GPU: Add better support for displacement relinking behaviorClément Foucault
2019-06-22Nodes: show shader -> other socket type as invalid linkBrecht Van Lommel
2019-04-29Cleanup: comments (long lines) in nodesCampbell Barton
2019-04-24Nodes: avoid slow and unecessary node group updates on file readBrecht Van Lommel
2019-04-22Cleanup: style, use braces for nodesCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-02Fix T62434: EEVEE not using correct World Output nodePhilipp Oeser
2019-03-16Python API: add Python-defined node groups for shaders and compositing.Miguel Porces
2019-03-16Fix ID user counting issues with NodeCustomGroup.Miguel Porces
2019-03-13Fix T59501: Eevee doesn't use integer node socketsClément Foucault
2019-03-07Fix T62305: Unconnected group vector inputs are mapped incorrectlyJacques Lucke
2019-03-06Cleanup: styleCampbell Barton
2019-03-05GPUMaterial: Make Shader Output nodes inside nodegroups workClément Foucault
2019-02-27Cleanup: file rename lamp -> lightCampbell Barton
2019-02-27DNA: rename Lamp -> LightCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-13Fix NodeTree types UI messages not being properly tagged for translation.Bastien Montagne
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-06Cleanup: add trailing commas to structsCampbell Barton
2018-12-03Fix T58280: Blender 2.8 hangs when the LookDev mode is enabledClément Foucault
2018-11-28Cleanup: correct assert, remove redundant NULL checksCampbell Barton
2018-11-19Cleanup: styleCampbell Barton
2018-11-17Eevee: Fix SSR/SSS when the bsdf nodes are inside groupsClément Foucault
2018-11-06Eevee: Make nodegroup fix recursive.Clément Foucault
2018-11-01Eevee: Fix nodegroup sockets behaviourClément Foucault
2018-08-01GPUMaterial: Make Localize tree live longerClément Foucault
2018-07-10Cleanup: styleCampbell Barton
2018-07-06UI/Python: rename Lamps to Lights, to follow more standard terminology.Brecht Van Lommel
2018-07-05Shaders: add target setting to material output node.Brecht Van Lommel
2018-07-05GPU: avoid unnecessary multiple nodetree localize and output finding.Brecht Van Lommel
2018-07-02Merge branch 'master' into blender2.8Campbell Barton
2018-07-02Cleanup: use bool for poll functionsCampbell Barton
2018-06-11Merge branch 'master' into blender2.8Bastien Montagne
2018-06-11Cleanup: remove moar ugly G.main usages...Bastien Montagne
2018-06-08Merge branch 'master' into blender2.8Campbell Barton
2018-06-08Cleanup: trailing spaceCampbell Barton
2018-06-01Merge branch 'master' into blender2.8Campbell Barton
2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
2018-05-29UI: Expand space sub-types into the menuCampbell Barton
2018-04-26Workspaces: active view layer now always comes from workspace, not scene.Brecht Van Lommel
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-18Workspaces: remove workspace engine, use 3D viewport draw mode instead.Brecht Van Lommel
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
2018-02-15Merge branch 'master' into blender2.8Campbell Barton
2018-02-15Cleanup: rename BLI_thread.h APICampbell Barton
2018-01-23Merge branch 'master' into blender2.8Brecht Van Lommel
2018-01-23Cycles: change material output displacement to vector.Brecht Van Lommel
2017-11-23Merge branch 'master' into blender2.8Brecht Van Lommel