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AgeCommit message (Expand)Author
2022-01-04Cleanup: Nodes: Convert generic shader node files to c++Aaron Carlisle
2021-12-25Cleanup: Define node tree icon in register functionAaron Carlisle
2021-12-22Nodes: Refactor to remove node and socket "new" pointersHans Goudey
2021-12-21Nodes: refactor node tree update handlingJacques Lucke
2021-12-20Cleanup: Remove more no-op node preview codeHans Goudey
2021-12-15Node Editor: Link Drag Search MenuHans Goudey
2021-12-07Revert moving all shader nodes to c++Jacques Lucke
2021-12-05Cleanup: Migrate all shader nodes to c++Aaron Carlisle
2021-10-03Cleanup: spelling in commentsCampbell Barton
2021-08-23Fix T88107: rename Convertor to Converter nodes to correct spellingJames Partsafas
2021-08-11Fix T88033: Python reference memory leaks for non main data-blocksCampbell Barton
2021-07-06Nodes: Adds button to groups to change type of sockets.Lukas Tönne
2021-07-05Cleanup: spelling in commentsCampbell Barton
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-05-14Merge branch 'blender-v2.93-release'Philipp Oeser
2021-05-14Fix T88234: Crash with Eevee when shader displacement socket connection is mutedPhilipp Oeser
2021-04-30Nodes: Add a callback to check for valid socket typeWannes Malfait
2021-04-01Cleanup: Remove unused codeHans Goudey
2021-03-17Nodes: Add support to mute node wiresCharlie Jolly
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-11-09Cleanup: more renaming in the render/ module for consistencyBrecht Van Lommel
2020-10-19Spelling: It's Versus ItsHarley Acheson
2020-08-05Eevee: do not rely on the SOCK_HIDE_VALUE flag for node group sockets.Alexander Gavrilov
2020-05-14Fix T76476 EEVEE: Invalid Vector to Float conversion for nodegroupsClément Foucault
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
2020-04-03Cleanup: Rename ExtensionRNA variables from ext to rna_extJulian Eisel
2020-03-24Fix T73505 EEVEE: Group output node sockets default value not workingClément Foucault
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-02-10Cleanup/refactor: Rename `BKE_library` files to `BKE_lib`.Bastien Montagne
2020-02-05T73589: Code Quality: Renaming on BKE_material.hAntonio Vazquez
2020-01-23Fix T71374 EEVEE: Fix Node group socket not converting inputs as in CyclesClément Foucault
2020-01-16Fix T70766 EEVEE: Performance drop with node tree in 2.81Clément Foucault
2019-12-07Fix ShaderNodeCustomGroup.copy method being called too oftenBrecht Van Lommel
2019-10-10Fix T70614 EEVEE: Bump with texture connected to other branches don't workClément Foucault
2019-10-10Fix T70609 EEVEE: Shader using lots of nodegroups are slow to updateClément Foucault
2019-10-02Fix T70331 Node group passthrough is brokenClément Foucault
2019-10-01Fix T70325 EEVEE: Performance regression with large nodetreesClément Foucault
2019-09-30Cleanup: spellingCampbell Barton
2019-09-23ShaderNodeTree: Add flatten function to get rid of nodegroupsClément Foucault
2019-09-07Cleanup: use post increment/decrementCampbell Barton
2019-09-06Eevee: Use manual derivatives for better quality bump.Clément Foucault
2019-09-03EEVEE: Fix broken bump regressionClément Foucault
2019-08-21Shading: Add more operators to Vector Math node.OmarSquircleArt
2019-08-01Cleanup: misc spelling fixesCampbell Barton
2019-06-26GPU: Add better support for displacement relinking behaviorClément Foucault
2019-06-22Nodes: show shader -> other socket type as invalid linkBrecht Van Lommel
2019-04-29Cleanup: comments (long lines) in nodesCampbell Barton
2019-04-24Nodes: avoid slow and unecessary node group updates on file readBrecht Van Lommel
2019-04-22Cleanup: style, use braces for nodesCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton