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AgeCommit message (Expand)Author
2021-05-21Cleanup: spellingLeon Zandman
2021-05-21Eevee Wavelength Node SupportIyad Ahmed
2021-04-12UI/Nodes: Improve feedback when adding node fails (e.g. on drag & drop)Julian Eisel
2021-03-05Cleanup: Rename func occurences to _fnSebastián Barschkis
2020-12-02Geometry Nodes: initial scattering and geometry nodesJacques Lucke
2020-04-20Simulations: Use some shader nodes in simulation node treesJacques Lucke
2020-02-27Cleanup: more refactoring of GPU material attributes and texturesBrecht Van Lommel
2019-09-07Cleanup: use post increment/decrementCampbell Barton
2019-09-06Eevee: Use manual derivatives for better quality bump.Clément Foucault
2019-09-05Shading: Rewrite Mapping node with dynamic inputs.OmarSquircleArt
2019-08-30GPU: Split gpu_shader_material into multiple files.OmarSquircleArt
2019-04-29Cleanup: comments (long lines) in nodesCampbell Barton
2019-04-22Cleanup: style, use braces for nodesCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-02Fix T62434: EEVEE not using correct World Output nodePhilipp Oeser
2019-03-13Fix T59501: Eevee doesn't use integer node socketsClément Foucault
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2018-09-03Merge branch 'master' into blender2.8Bastien Montagne
2018-09-03Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
2018-08-14Cleanup: Rename GPU_* functions to make more senseClément Foucault
2018-08-01GPUMaterial: Make Mapping node use UBO storageClément Foucault
2018-07-06Cleanup: remove unused shader node compatibility flag.Brecht Van Lommel
2018-07-05GPU: avoid unnecessary multiple nodetree localize and output finding.Brecht Van Lommel
2018-07-02Merge branch 'master' into blender2.8Campbell Barton
2018-07-02Cleanup: use bool for poll functionsCampbell Barton
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-08Merge branch 'master' into blender2.8Campbell Barton
2018-06-08Cleanup: trailing spaceCampbell Barton
2018-06-01Merge branch 'master' into blender2.8Campbell Barton
2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-02-23GPU: fixes for string socket types in shader nodes.Brecht Van Lommel
2017-07-03GPU Codegen: Add new closure socket type.Clément Foucault
2017-06-01Fix T51687: GPUmat evaluation of shader tree would crash uppon unknown/unsupp...Bastien Montagne
2015-12-03Node callback for handling link insertion and swapping of occupied inputs.Lukas Tönne
2015-10-09Fix T46415: empty node group in GLSL shader has incorrect socket type convers...Brecht Van Lommel
2014-06-18Fix T40585, group textures cannot be selected for painting.Antony Riakiotakis
2014-04-26Code cleanup: use 'const' for arrays (blenloader, gpu, imbuf, makesdna, modif...Campbell Barton
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-02-14Fix T38633: glsl not working well with mixed cycles/blender material nodes.Brecht Van Lommel
2013-09-26Fix cycles issue with mapping node rotation and scale order. When using bothBrecht Van Lommel
2013-09-02Related to #36632: cycles textured draw mode now shows the image from an imageBrecht Van Lommel
2013-05-27style cleanup: nodesCampbell Barton
2013-03-18code cleanupCampbell Barton
2013-03-18Merge of the PyNodes branch (aka "custom nodes") into trunk.Lukas Toenne
2013-02-14Divide by 3 instead of multiplying by variations of 0.333Sergej Reich
2013-02-02style cleanupCampbell Barton