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AgeCommit message (Expand)Author
2022-01-05Cleanup: Make shade node util header CPP onlyAaron Carlisle
2022-01-04Cleanup: Remove bNodeType flag from base registration functionsAaron Carlisle
2021-12-07Revert moving all shader nodes to c++Jacques Lucke
2021-12-05Cleanup: Migrate all shader nodes to c++Aaron Carlisle
2021-09-22Cleanup: Use new node socket declaration API for some shader nodesHans Goudey
2021-08-20Functions: remove multi-function networkJacques Lucke
2021-05-21Eevee Wavelength Node SupportIyad Ahmed
2021-04-12UI/Nodes: Improve feedback when adding node fails (e.g. on drag & drop)Julian Eisel
2020-11-09Cleanup: more renaming in the render/ module for consistencyBrecht Van Lommel
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-07-17Nodes: move some code from blenkernel directory to nodesJacques Lucke
2020-07-16Particles: support Separate/Combine RGB nodesJacques Lucke
2020-07-16Particles: support for most math node operationsJacques Lucke
2020-07-07Nodes: Generate multi-function network from node treeJacques Lucke
2020-06-30Cleanup: add missing extern "C"Jacques Lucke
2020-04-20Simulations: Use some shader nodes in simulation node treesJacques Lucke
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2019-09-06Eevee: Use manual derivatives for better quality bump.Clément Foucault
2019-05-18Fix T64762: incorrect textures for non-color images with an alpha channelBrecht Van Lommel
2019-05-13Cycles/Eevee: unified and improved texture image color space handlingBrecht Van Lommel
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-02Fix T62434: EEVEE not using correct World Output nodePhilipp Oeser
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2018-11-07Cleanup: remove some useless BKE_library and BKE_main includes.Bastien Montagne
2018-07-05GPU: avoid unnecessary multiple nodetree localize and output finding.Brecht Van Lommel
2018-07-02Merge branch 'master' into blender2.8Campbell Barton
2018-07-02Cleanup: use bool for poll functionsCampbell Barton
2018-06-01Merge branch 'master' into blender2.8Campbell Barton
2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
2018-04-19Fix build error with Windows / MSVC.Brecht Van Lommel
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2017-12-07Merge branch 'master' into blender2.8Campbell Barton
2017-12-07Cleanup: extract BKE_colorband from BKE_textureCampbell Barton
2017-07-14Implement Uniformbuffer objects for nodetree parametersDalai Felinto
2017-04-03GPULamp: Separate GPULamp from GPUMaterialClément Foucault
2016-04-25Refactor BKE_blender into separate headersCampbell Barton
2015-08-18Refactor translation code out of blenfontCampbell Barton
2014-02-14Fix T38633: glsl not working well with mixed cycles/blender material nodes.Brecht Van Lommel
2013-04-03code cleanup: unused functionsCampbell Barton
2013-03-18Merge of the PyNodes branch (aka "custom nodes") into trunk.Lukas Toenne
2013-01-25header cleanup, include BLI before BKE, also use bool for ntreeShaderExecTreeCampbell Barton
2012-06-02Fixing most (if not all) remaining issues with nodes UI i18n.Bastien Montagne
2012-02-27Implements a new operator for detaching nodes. In the process i overhauled th...Lukas Toenne
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
2011-11-20Muting node patch: second part. Also fix [#27636] Muting shading nodes is ign...Bastien Montagne
2011-11-09Merge with trunk r41701soc-2011-carrotMiika Hamalainen
2011-11-08Nodes: add cycles shader nodes, these will only be available to render enginesBrecht Van Lommel