Age | Commit message (Expand) | Author |
---|---|---|
2022-02-11 | File headers: SPDX License migration | Campbell Barton |
2022-01-05 | Cleanup: Use new socket builder API | Aaron Carlisle |
2022-01-05 | Cleanup: Make shade node util header CPP only | Aaron Carlisle |
2022-01-04 | Cleanup: Dont use relative include | Aaron Carlisle |
2022-01-04 | Cleanup: Remove bNodeType flag from base registration functions | Aaron Carlisle |
2021-12-30 | Nodes: Convert several shader nodes to c++ | Aaron Carlisle |
2021-12-07 | Revert moving all shader nodes to c++ | Jacques Lucke |
2021-12-06 | Shader Nodes: Declare nodes in their own namespace | Aaron Carlisle |
2021-12-06 | Cleanup: clang-tidy: modernize-redundant-void-arg | Aaron Carlisle |
2021-12-05 | Cleanup: Migrate all shader nodes to c++ | Aaron Carlisle |