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AgeCommit message (Expand)Author
2022-11-05Cleanup: Remove unnecessary node type registraction functionsHans Goudey
2022-10-04Cleanup: replace UNUSED macro with commented args in C++ codeHans Goudey
2022-09-06Cleanup: spelling in comments, formatting, move comments into headersCampbell Barton
2022-09-02Fix T98190: EEVEE: Very slow rendering on Intel HD Graphics 4400Clément Foucault
2022-04-14GPU: Make nodetree GLSL Codegen render engine agnosticClément Foucault
2022-03-07Merge branch 'blender-v3.1-release'Brecht Van Lommel
2022-03-07Fix T96207: wrong default value of Principled BSDF specular tintBrecht Van Lommel
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-09Cleanup: Nodes: Begin splitting shader node buttons into individual filesAaron Carlisle
2022-01-07Cleanup: Use new socket builder APIAaron Carlisle
2022-01-05Cleanup: Make shade node util header CPP onlyAaron Carlisle
2022-01-04Cleanup: Dont use relative includeAaron Carlisle
2022-01-04Cleanup: Remove bNodeType flag from base registration functionsAaron Carlisle
2021-12-29Nodes: Cleanup: Remove no op registration functionsAaron Carlisle
2021-12-29Nodes: Convert shader, shader category nodes to c++Aaron Carlisle
2021-12-07Revert moving all shader nodes to c++Jacques Lucke
2021-12-07Shader Nodes: Migrate shader category to new node socket declaration APIAaron Carlisle
2021-12-06Shader Nodes: Declare nodes in their own namespaceAaron Carlisle
2021-12-06Cleanup: clang-tidy: modernize-redundant-void-argAaron Carlisle
2021-12-05Cleanup: Migrate all shader nodes to c++Aaron Carlisle