Age | Commit message (Expand) | Author |
---|---|---|
2022-11-05 | Cleanup: Remove unnecessary node type registraction functions | Hans Goudey |
2022-02-11 | File headers: SPDX License migration | Campbell Barton |
2022-02-09 | Cleanup: move file descriptions into doxygen file section | Campbell Barton |
2022-01-09 | Cleanup: Remove no op socket templates | Aaron Carlisle |
2022-01-05 | Cleanup: Remove unused `node_type_exec` for shader node | Aaron Carlisle |
2022-01-05 | Cleanup: Make shade node util header CPP only | Aaron Carlisle |
2022-01-04 | Cleanup: Nodes: Convert generic shader node files to c++ | Aaron Carlisle |
2021-12-07 | Revert moving all shader nodes to c++ | Jacques Lucke |
2021-12-07 | Cleanup: Remove unused node flag | Hans Goudey |
2021-12-06 | Cleanup: clang-tidy: modernize-redundant-void-arg | Aaron Carlisle |
2021-12-05 | Cleanup: Migrate all shader nodes to c++ | Aaron Carlisle |