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AgeCommit message (Expand)Author
2022-11-05Cleanup: Remove unnecessary node type registraction functionsHans Goudey
2022-10-04Cleanup: replace UNUSED macro with commented args in C++ codeHans Goudey
2022-08-31Nodes: move NodeTreeRef functionality into node runtime dataJacques Lucke
2022-08-23Cleanup: formatCampbell Barton
2022-08-22I18n: disambiguate a few translationsDamien Picard
2022-04-26Geometry Nodes: refactor array devirtualizationJacques Lucke
2022-03-16Cleanup: Remove unnecessary namespace specificationHans Goudey
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-10Cleanup: redundent semicolons after function bracesAaron Carlisle
2022-01-05Nodes: Consistent link drag search for math and vector math nodesHans Goudey
2022-01-05Cleanup: Make shade node util header CPP onlyAaron Carlisle
2022-01-04Cleanup: Remove bNodeType flag from base registration functionsAaron Carlisle
2021-12-31Nodes: Add Compare node operations to link drag search menuCharlie Jolly
2021-12-31Cleanup: Silence warning for wrong const char comparisonCharlie Jolly
2021-12-31Nodes: Weight drag link search for Math nodesCharlie Jolly
2021-12-31Fix (unreported): remove menu separators from drag link searchCharlie Jolly
2021-12-30Nodes: Improve link drag search for Math and Vector Math nodesCharlie Jolly
2021-12-28Nodes: Declare shader nodes in individual file namespaceAaron Carlisle
2021-12-16Fix various cases of incorrect filtering in node link drag searchHans Goudey
2021-12-15Node Editor: Link Drag Search MenuHans Goudey
2021-12-11Cleanup: Use const argumentsHans Goudey
2021-12-08Cleanup: clang-formatAaron Carlisle
2021-12-08Cleanup: Nodes: clang-tidy modernize-redundant-void-argAaron Carlisle
2021-12-07Revert moving all shader nodes to c++Jacques Lucke
2021-12-06Shader Nodes: Declare nodes in their own namespaceAaron Carlisle
2021-12-06Cleanup: clang-tidy: modernize-redundant-void-argAaron Carlisle
2021-12-05Cleanup: Migrate all shader nodes to c++Aaron Carlisle
2021-11-21Functions: use static names for multi-functionsJacques Lucke
2021-10-29Nodes: Add translation markers to new socket names and descriptionsHans Goudey
2021-09-23Geometry Nodes: Initial socket visualization for fields.Jacques Lucke
2021-09-22Cleanup: Use new node socket declaration API for some shader nodesHans Goudey
2021-08-23Fix T88107: rename Convertor to Converter nodes to correct spellingJames Partsafas
2021-08-20Functions: remove multi-function networkJacques Lucke
2021-03-06Nodes: refactor derived node treeJacques Lucke
2020-12-02Geometry Nodes: initial scattering and geometry nodesJacques Lucke
2020-08-07Cleanup: Nodes, Clang-Tidy else-after-return fixesSybren A. Stüvel
2020-07-17Nodes: move some code from blenkernel directory to nodesJacques Lucke
2020-07-16Particles: support for most math node operationsJacques Lucke
2020-07-11Nodes: support math node in simulation node treeJacques Lucke
2020-07-11Nodes: move Math, Vector Math and Value shader nodes to c++ filesJacques Lucke