Age | Commit message (Expand) | Author |
---|---|---|
2022-11-05 | Cleanup: Remove unnecessary node type registraction functions | Hans Goudey |
2022-10-04 | Cleanup: replace UNUSED macro with commented args in C++ code | Hans Goudey |
2022-06-18 | Geometry Nodes: speedup Separate XYZ node | Jacques Lucke |
2022-04-26 | Geometry Nodes: refactor array devirtualization | Jacques Lucke |
2022-03-16 | Cleanup: Remove unnecessary namespace specification | Hans Goudey |
2022-02-11 | File headers: SPDX License migration | Campbell Barton |
2022-01-10 | Cleanup: redundent semicolons after function braces | Aaron Carlisle |
2022-01-05 | Cleanup: Make shade node util header CPP only | Aaron Carlisle |
2022-01-04 | Cleanup: Remove bNodeType flag from base registration functions | Aaron Carlisle |
2021-12-28 | Nodes: Declare shader nodes in individual file namespace | Aaron Carlisle |
2021-12-08 | Cleanup: clang-format | Aaron Carlisle |
2021-12-08 | Cleanup: Nodes: clang-tidy modernize-redundant-void-arg | Aaron Carlisle |
2021-12-08 | Shader Nodes: Use camel case for file names | Aaron Carlisle |