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AgeCommit message (Expand)Author
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-07-30Cleanup: GPU: Remove GPU_draw.h and move fluid gpu function to DRWClément Foucault
2020-07-29GPU: Refactor gpu_texture_image to not use GL callsClément Foucault
2020-06-03GPUMaterial: Rework/simplify environment texture filteringClément Foucault
2020-06-03GPUMaterial: Add support for different sampler state per image samplerClément Foucault
2020-03-06Nodes: Support storing socket link limits in bNodeSocketTypeJacques Lucke
2020-02-27Cleanup: more refactoring of GPU material attributes and texturesBrecht Van Lommel
2020-01-16Fix T73133: UDIM texture count in Eevee is limited by OpenGLLukas Stockner
2019-12-12Add support for tiled images and the UDIM naming schemeLukas Stockner
2019-09-06Eevee: Use manual derivatives for better quality bump.Clément Foucault
2019-08-30GPU: Split gpu_shader_material into multiple files.OmarSquircleArt
2019-06-07Fix T64625: Eevee image textures with alpha have dark edgesBrecht Van Lommel
2019-05-13Cycles/Eevee: unified and improved texture image color space handlingBrecht Van Lommel
2019-04-22Cleanup: style, use braces for nodesCampbell Barton
2019-04-18Cleanup: deduplicate image user initialization, make consistent.Brecht Van Lommel
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-02-18Fix T57457: animated image sequences not working in Eevee.Brecht Van Lommel
2019-02-03Cleanup: trailing commasCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2018-11-08Eevee: Add support for interpolation options for Environment Texture nodesClément Foucault
2018-07-10Image: remove fields option for image sequencesCampbell Barton
2018-07-06Cleanup: remove unused shader node compatibility flag.Brecht Van Lommel
2018-07-03Nodes: add new image button to image nodes.Brecht Van Lommel
2018-06-08Merge branch 'master' into blender2.8Campbell Barton
2018-06-08Cleanup: trailing spaceCampbell Barton
2018-06-01Merge branch 'master' into blender2.8Campbell Barton
2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
2018-02-13Merge branch 'master' into blender2.8Campbell Barton
2018-02-13(Nodes) Display image name if any in the Cycles Image and Environment Texture...Ines Almeida
2017-07-14Implement Uniformbuffer objects for nodetree parametersDalai Felinto
2017-06-29Eevee: Fix broken default coordinate (reported via IRC by Dalai Felinto).Clément Foucault
2017-05-01Eevee: World nodetree gpumaterial compatibility.Clément Foucault
2016-05-05Cleanup: styleCampbell Barton
2016-04-27Code cleanup: minor cleanups for GPU_link return values, normal map node.Brecht Van Lommel
2015-03-28Cleanup: use BKE_texture_ prefixCampbell Barton
2014-11-29Cleanup: unused headersCampbell Barton
2014-11-26World background working on cycle nodes.Antony Riakiotakis
2014-11-20Fix T42622, environment texture GLSL result different from rendering.Antony Riakiotakis
2014-03-02Fix T37334: Better "internal links" function for muting and node disconnect.Lukas Tönne
2013-10-02Fixes for cycles Mapping and Vector Transform node:Brecht Van Lommel
2013-09-26Fix cycles issue with mapping node rotation and scale order. When using bothBrecht Van Lommel
2013-05-29Cleanup: Removed all NODE_OPTIONS flags from C node type definitions, these a...Lukas Toenne
2013-05-27style cleanup: nodesCampbell Barton
2013-05-22Shader Nodes:Thomas Dinges
2013-03-18code cleanupCampbell Barton
2013-03-18Merge of the PyNodes branch (aka "custom nodes") into trunk.Lukas Toenne
2012-11-15Image thread safe improvementsSergey Sharybin
2012-10-29style cleanupCampbell Barton
2012-10-25Fix issue after commit 50282: float texture painting non-color data textures didBrecht Van Lommel
2012-10-23Correction to recent fix for shader nodes -- image could be not loaded yetSergey Sharybin