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AgeCommit message (Expand)Author
2020-07-30Cleanup: GPU: Remove GPU_draw.h and move fluid gpu function to DRWClément Foucault
2020-07-29GPU: Refactor gpu_texture_image to not use GL callsClément Foucault
2020-06-03GPUMaterial: Fix shader compilation when using UDIM texturesClément Foucault
2020-06-03GPUMaterial: Rework/simplify image texture filteringClément Foucault
2020-06-03GPUMaterial: Add support for different sampler state per image samplerClément Foucault
2020-03-30Fix T74547 EEVEE: Image texture crash with use after freeClément Foucault
2020-03-06Nodes: Support storing socket link limits in bNodeSocketTypeJacques Lucke
2020-02-27Cleanup: more refactoring of GPU material attributes and texturesBrecht Van Lommel
2020-01-16Fix T73133: UDIM texture count in Eevee is limited by OpenGLLukas Stockner
2019-12-12Add support for tiled images and the UDIM naming schemeLukas Stockner
2019-12-08Fix T71480: crash with Eevee image texture node and clippingBrecht Van Lommel
2019-09-06Eevee: Use manual derivatives for better quality bump.Clément Foucault
2019-08-30GPU: Split gpu_shader_material into multiple files.OmarSquircleArt
2019-06-07Fix T64625: Eevee image textures with alpha have dark edgesBrecht Van Lommel
2019-05-19Images: change alpha settings to support channel packingBrecht Van Lommel
2019-05-19Images: don't (un)premultipy non-color dataBrecht Van Lommel
2019-05-18Fix T64762: incorrect textures for non-color images with an alpha channelBrecht Van Lommel
2019-05-14Fix T64455 Texture extension mode 'clip' defaults to 'extend'Clément Foucault
2019-05-13Cycles/Eevee: unified and improved texture image color space handlingBrecht Van Lommel
2019-05-10Cleanup: DRW: Renaming of glsl utility macrosClément Foucault
2019-05-08GPU: Remove GPU_INVERSE_NORMAL_MATRIXClément Foucault
2019-04-26Cleanup: Node shader texture imageClément Foucault
2019-04-22Cleanup: style, use braces for nodesCampbell Barton
2019-04-18Cleanup: deduplicate image user initialization, make consistent.Brecht Van Lommel
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-29Fix T62178 Eevee: Texture Box mapping not matching Cycles if object is scaledClément Foucault
2019-02-18Fix T57457: animated image sequences not working in Eevee.Brecht Van Lommel
2019-02-03Cleanup: trailing commasCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2018-11-10Cleanup: styleCampbell Barton
2018-11-08Eevee: Support for extension type in the Node Image TextureClément Foucault
2018-11-07GPU: Make node texture "Blend" parameter interactive.Clément Foucault
2018-08-14Cleanup: Rename GPU_* functions to make more senseClément Foucault
2018-07-20GPUMaterial: Texture Node: support for nearest (closest) filtering methodClément Foucault
2018-07-20GPUMaterial: Optimize and fix blending in box mappingClément Foucault
2018-07-10Image: remove fields option for image sequencesCampbell Barton
2018-07-06Cleanup: remove unused shader node compatibility flag.Brecht Van Lommel
2018-07-03Nodes: add new image button to image nodes.Brecht Van Lommel
2018-06-01Merge branch 'master' into blender2.8Campbell Barton
2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
2018-02-13Merge branch 'master' into blender2.8Campbell Barton
2018-02-13(Nodes) Display image name if any in the Cycles Image and Environment Texture...Ines Almeida
2017-07-14Implement Uniformbuffer objects for nodetree parametersDalai Felinto
2016-05-30Support all Cycles image texture projections in the GLSL viewportRalf Hölzemer
2016-04-27Fix Cycles GLSL image texture node not respecting color space property.Brecht Van Lommel
2016-04-27Code cleanup: minor cleanups for GPU_link return values, normal map node.Brecht Van Lommel
2015-03-28Cleanup: use BKE_texture_ prefixCampbell Barton
2014-11-29Cleanup: unused headersCampbell Barton
2014-03-02Fix T37334: Better "internal links" function for muting and node disconnect.Lukas Tönne
2013-10-02Fixes for cycles Mapping and Vector Transform node:Brecht Van Lommel