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AgeCommit message (Expand)Author
2022-02-10Rebase on mastertemp-license-header-spdxCampbell Barton
2022-01-10Cleanup: redundent semicolons after function bracesAaron Carlisle
2022-01-05Cleanup: Make shade node util header CPP onlyAaron Carlisle
2022-01-04Cleanup: Remove bNodeType flag from base registration functionsAaron Carlisle
2021-12-28Nodes: Declare shader nodes in individual file namespaceAaron Carlisle
2021-12-08Cleanup: clang-formatAaron Carlisle
2021-12-08Cleanup: Nodes: clang-tidy modernize-redundant-void-argAaron Carlisle
2021-12-07Revert moving all shader nodes to c++Jacques Lucke
2021-12-06Shader Nodes: Declare nodes in their own namespaceAaron Carlisle
2021-12-06Cleanup: clang-tidy: modernize-redundant-void-argAaron Carlisle
2021-12-05Cleanup: Migrate all shader nodes to c++Aaron Carlisle
2021-10-29Nodes: Add translation markers to new socket names and descriptionsHans Goudey
2021-09-23Fix: Incorrect socket names after previous commitHans Goudey
2021-09-22Cleanup: Use new node socket declaration API for some shader nodesHans Goudey
2021-08-20Functions: remove multi-function networkJacques Lucke
2021-03-11Geometry Nodes: fix error adding a value nodePhilipp Oeser
2021-03-10Add 'foreach_nodeclass' for geometry nodetreesPhilipp Oeser
2021-03-06Nodes: refactor derived node treeJacques Lucke
2020-11-06Cleanup: Clang-Tidy modernize-use-nullptrSybren A. Stüvel
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-07-17Nodes: move some code from blenkernel directory to nodesJacques Lucke
2020-07-11Nodes: support Value node in simulation node treeJacques Lucke
2020-07-11Nodes: move Math, Vector Math and Value shader nodes to c++ filesJacques Lucke