Age | Commit message (Expand) | Author |
2015-09-02 | Cleanup: style | Campbell Barton |
2015-08-24 | Fix T45737: Vertex colors show washed-out | Campbell Barton |
2015-07-28 | Fix T45590: Some more missing glsl functions | Sergey Sharybin |
2015-07-18 | Cycles: Point density texture support | Sergey Sharybin |
2015-07-14 | Particle Info node support for GLSL mode and the internal render. | Alexander Romanov |
2015-04-08 | Fix memory leak in bump GLSL node | Antony Riakiotakis |
2015-04-08 | Attempt GLSL compile fix in opensuse linux basically, we passed a vec3 | Antony Riakiotakis |
2015-03-28 | Cleanup: use BKE_texture_ prefix | Campbell Barton |
2015-03-25 | minor cleanup: alignment | Mike Erwin |
2015-03-17 | Part 2 of D1082 by Troy Sobotka, remove our functions that do luma | Antony Riakiotakis |
2015-03-06 | Fix typo in "Add" and "Subtract" mode of Vector Math node. | Kevin Dietrich |
2015-02-24 | Patch D843 by Alexander Romanov, fixes to the naming of the material | Antony Riakiotakis |
2015-02-10 | Cycles: implement pointiness geometry attribute | Sergey Sharybin |
2015-02-02 | Adjust GLSL drawing of window coordinates from camera view (use camera | Antony Riakiotakis |
2015-01-31 | Compiler warning: double-promotion | Campbell Barton |
2015-01-27 | Fix T43250, lamp node did not use energy when used with nodes in blender | Antony Riakiotakis |
2015-01-26 | Cleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean usage). | Bastien Montagne |
2015-01-07 | Cycles: Allow negative values in Combine XYZ node. | Thomas Dinges |
2014-12-31 | Gamma node support for Blender Internal | Dotsnov Valentin |
2014-12-10 | Fix T42184: Normal not displayed correctly in Material Viewport | Sergey Sharybin |
2014-12-10 | Fix for wrong flip of Normal node Dot output for new shading system | Sergey Sharybin |
2014-11-29 | Cleanup: unused headers | Campbell Barton |
2014-11-28 | Cleanup: unused headers | Campbell Barton |
2014-11-26 | Fix GLSL drawing of math absolute node. | Antony Riakiotakis |
2014-11-26 | World background working on cycle nodes. | Antony Riakiotakis |
2014-11-20 | Fix T42622, environment texture GLSL result different from rendering. | Antony Riakiotakis |
2014-11-09 | GLSL: specular transparency support for Blender internal materials | Dontsov Valentin |
2014-11-07 | Fix assert failure in GPU codegen | Sergey Sharybin |
2014-11-05 | Code cleanup: Replace magic number with verbose name for math node operations | Sergey Sharybin |
2014-11-04 | Fix T42445: Clamp flag has no effect on result value in Math and MixRGB shade... | Sergey Sharybin |
2014-09-24 | Cleanup: use float versions of functions when in/output are floats | Campbell Barton |
2014-08-12 | Freestyle: Added new UV Along Stroke shader node. | Tamito Kajiyama |
2014-08-12 | Freestyle: removed unnecessary call of node_type_storage() in the definition ... | Tamito Kajiyama |
2014-08-12 | Freestyle: Changed the default Color value of the Output Line Style node. | Tamito Kajiyama |
2014-08-12 | Added new Output Line Style shader node for defining a node-based line material. | Tamito Kajiyama |
2014-07-29 | Cycles: Make Glass Shader Color default to 1.0. | Thomas Dinges |
2014-07-19 | Fix T40658: UV map node not working for GLSL materials. | Brecht Van Lommel |
2014-06-30 | Fix T40795: Dot output is inverted in viewport with Cycles | Sergey Sharybin |
2014-06-20 | Fix 2 GLSL errors, with Cycles Hair BSDF. | Thomas Dinges |
2014-06-14 | Cycles: glossy and anisotropic BSDF changes | Brecht Van Lommel |
2014-06-14 | Implement GLSL code for XYZ nodes. | Thomas Dinges |
2014-06-13 | Cycles: Add dedicated nodes to split/combine vectors. | Thomas Dinges |
2014-05-09 | Code cleanup: style | Campbell Barton |
2014-05-07 | Fix some nodes showing up as undefined after the fix in 79c345acc21b. | Brecht Van Lommel |
2014-05-07 | Nodes: add absolute value operation to all math nodes | Matt Heimlich |
2014-04-26 | Code cleanup: use 'const' for arrays (blenloader, gpu, imbuf, makesdna, modif... | Campbell Barton |
2014-04-21 | Cycles: add Transparent Depth output to Light Path node. | Carlo Andreacchio |
2014-04-20 | Nodes: make default group nodes slighly wider, to match other node width defa... | Brecht Van Lommel |
2014-04-02 | Cycles: add dedicated UV Map node, easier to find and has convenient auto com... | Kevin Dietrich |
2014-04-01 | Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define | Campbell Barton |