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AgeCommit message (Expand)Author
2015-09-02Cleanup: styleCampbell Barton
2015-08-24Fix T45737: Vertex colors show washed-outCampbell Barton
2015-07-28Fix T45590: Some more missing glsl functionsSergey Sharybin
2015-07-18Cycles: Point density texture supportSergey Sharybin
2015-07-14Particle Info node support for GLSL mode and the internal render.Alexander Romanov
2015-04-08Fix memory leak in bump GLSL nodeAntony Riakiotakis
2015-04-08Attempt GLSL compile fix in opensuse linux basically, we passed a vec3Antony Riakiotakis
2015-03-28Cleanup: use BKE_texture_ prefixCampbell Barton
2015-03-25minor cleanup: alignmentMike Erwin
2015-03-17Part 2 of D1082 by Troy Sobotka, remove our functions that do lumaAntony Riakiotakis
2015-03-06Fix typo in "Add" and "Subtract" mode of Vector Math node.Kevin Dietrich
2015-02-24Patch D843 by Alexander Romanov, fixes to the naming of the materialAntony Riakiotakis
2015-02-10Cycles: implement pointiness geometry attributeSergey Sharybin
2015-02-02Adjust GLSL drawing of window coordinates from camera view (use cameraAntony Riakiotakis
2015-01-31Compiler warning: double-promotionCampbell Barton
2015-01-27Fix T43250, lamp node did not use energy when used with nodes in blenderAntony Riakiotakis
2015-01-26Cleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean usage).Bastien Montagne
2015-01-07Cycles: Allow negative values in Combine XYZ node.Thomas Dinges
2014-12-31Gamma node support for Blender InternalDotsnov Valentin
2014-12-10Fix T42184: Normal not displayed correctly in Material ViewportSergey Sharybin
2014-12-10Fix for wrong flip of Normal node Dot output for new shading systemSergey Sharybin
2014-11-29Cleanup: unused headersCampbell Barton
2014-11-28Cleanup: unused headersCampbell Barton
2014-11-26Fix GLSL drawing of math absolute node.Antony Riakiotakis
2014-11-26World background working on cycle nodes.Antony Riakiotakis
2014-11-20Fix T42622, environment texture GLSL result different from rendering.Antony Riakiotakis
2014-11-09GLSL: specular transparency support for Blender internal materialsDontsov Valentin
2014-11-07Fix assert failure in GPU codegenSergey Sharybin
2014-11-05Code cleanup: Replace magic number with verbose name for math node operationsSergey Sharybin
2014-11-04Fix T42445: Clamp flag has no effect on result value in Math and MixRGB shade...Sergey Sharybin
2014-09-24Cleanup: use float versions of functions when in/output are floatsCampbell Barton
2014-08-12Freestyle: Added new UV Along Stroke shader node.Tamito Kajiyama
2014-08-12Freestyle: removed unnecessary call of node_type_storage() in the definition ...Tamito Kajiyama
2014-08-12Freestyle: Changed the default Color value of the Output Line Style node.Tamito Kajiyama
2014-08-12Added new Output Line Style shader node for defining a node-based line material.Tamito Kajiyama
2014-07-29Cycles: Make Glass Shader Color default to 1.0.Thomas Dinges
2014-07-19Fix T40658: UV map node not working for GLSL materials.Brecht Van Lommel
2014-06-30Fix T40795: Dot output is inverted in viewport with CyclesSergey Sharybin
2014-06-20Fix 2 GLSL errors, with Cycles Hair BSDF.Thomas Dinges
2014-06-14Cycles: glossy and anisotropic BSDF changesBrecht Van Lommel
2014-06-14Implement GLSL code for XYZ nodes.Thomas Dinges
2014-06-13Cycles: Add dedicated nodes to split/combine vectors.Thomas Dinges
2014-05-09Code cleanup: styleCampbell Barton
2014-05-07Fix some nodes showing up as undefined after the fix in 79c345acc21b.Brecht Van Lommel
2014-05-07Nodes: add absolute value operation to all math nodesMatt Heimlich
2014-04-26Code cleanup: use 'const' for arrays (blenloader, gpu, imbuf, makesdna, modif...Campbell Barton
2014-04-21Cycles: add Transparent Depth output to Light Path node.Carlo Andreacchio
2014-04-20Nodes: make default group nodes slighly wider, to match other node width defa...Brecht Van Lommel
2014-04-02Cycles: add dedicated UV Map node, easier to find and has convenient auto com...Kevin Dietrich
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton