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AgeCommit message (Expand)Author
2022-01-27Merge branch 'draw-viewport-data' into eevee-rewriteClément Foucault
2022-01-27Merge branch 'draw-viewport-data' into eevee-rewriteClément Foucault
2022-01-26Cleanup: Move specific node tree execution functions into respective moduleAaron Carlisle
2022-01-25Cleanup: Remove leftover hair fade code in CyclesAaron Carlisle
2022-01-25Cycles: add Point Info nodeBrecht Van Lommel
2022-01-18Fix T94977: muted link is not ignored in eeveeJacques Lucke
2022-01-12BLI: Refactor vector types & functions to use templatesClément Foucault
2022-01-12Revert "BLI: Refactor vector types & functions to use templates"Clément Foucault
2022-01-12BLI: Refactor vector types & functions to use templatesClment Foucault
2022-01-12Revert "BLI: Refactor vector types & functions to use templates"Clément Foucault
2022-01-12BLI: Refactor vector types & functions to use templatesClément Foucault
2022-01-10Cleanup: redundent semicolons after function bracesAaron Carlisle
2022-01-10Cleanup: Use new socket builder APIAaron Carlisle
2022-01-09Cleanup: Nodes: Begin splitting shader node buttons into individual filesAaron Carlisle
2022-01-09Cleanup: Use new socket builder APIAaron Carlisle
2022-01-09Cleanup: Remove no op socket templatesAaron Carlisle
2022-01-08Cleanup: Use new socket builder APIAaron Carlisle
2022-01-08Cleanup: Loop through socket listbase instead of arrayAaron Carlisle
2022-01-08Cleanup: Remove unused code from BKE_node.hHans Goudey
2022-01-07Cleanup: Use new socket builder APIAaron Carlisle
2022-01-06Cleanup: sort cmake file listsCampbell Barton
2022-01-06Cleanup: remove unnecessary slashes and quotes from paths in CMakeCampbell Barton
2022-01-06Cleanup: spelling in commentsCampbell Barton
2022-01-06Cleanup: Use new socket builder APIAaron Carlisle
2022-01-05Cleanup: Use new socket builder APIAaron Carlisle
2022-01-05Cleanup: Use new socket builder APIAaron Carlisle
2022-01-05Cleanup: Remove unused `node_type_exec` for shader nodeAaron Carlisle
2022-01-05Cleanup: Use new socket builder APIAaron Carlisle
2022-01-05Nodes: Consistent link drag search for math and vector math nodesHans Goudey
2022-01-05Cleanup: Make shade node util header CPP onlyAaron Carlisle
2022-01-04Cleanup: Dont use relative includeAaron Carlisle
2022-01-04Cleanup: Nodes: Convert generic shader node files to c++Aaron Carlisle
2022-01-04Fix T94546: Remove soft limit for the Clamp Node value socket.Thomas Dinges
2022-01-04Shader Nodes: Unity BuildAaron Carlisle
2022-01-04Cleanup: Move node storage macro inside file namespaceAaron Carlisle
2022-01-04Cleanup: Remove bNodeType flag from base registration functionsAaron Carlisle
2022-01-03Cleanup: Clang tidyHans Goudey
2022-01-03Nodes: Convert several shader nodes to c++Aaron Carlisle
2021-12-31Nodes: Add Compare node operations to link drag search menuCharlie Jolly
2021-12-31Cleanup: Silence warning for wrong const char comparisonCharlie Jolly
2021-12-31Nodes: Weight drag link search for Math nodesCharlie Jolly
2021-12-31Fix (unreported): remove menu separators from drag link searchCharlie Jolly
2021-12-31Cleanup: Use switch to get gpu shader nameAaron Carlisle
2021-12-30Nodes: Convert several shader nodes to c++Aaron Carlisle
2021-12-30Nodes: Improve link drag search for Math and Vector Math nodesCharlie Jolly
2021-12-30Nodes: Convert shader, texture category nodes to c++Aaron Carlisle
2021-12-29Nodes: Cleanup: Remove no op registration functionsAaron Carlisle
2021-12-29Nodes: Convert shader, shader category nodes to c++Aaron Carlisle
2021-12-28Nodes: Split shader color ramp into its own fileAaron Carlisle
2021-12-28Nodes: Declare shader nodes in individual file namespaceAaron Carlisle