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AgeCommit message (Expand)Author
2022-03-31Compositor: Fix Missing output UI for Normal nodeAaron Carlisle
2022-03-24Fix T96308: Mesh to BMesh conversion doesn't calculate vertex normalsHans Goudey
2022-03-23Fix T96420: Set ID node not working for instancesJacques Lucke
2022-03-07Fix T96207: wrong default value of Principled BSDF specular tintBrecht Van Lommel
2022-03-04Fix T96160: freezing when using multiple Handle Type Selection nodesJacques Lucke
2022-02-23Fix T95952: Uninitialized value used in Bezier Segment nodeHans Goudey
2022-02-22Fix T95839: Data race when lazily creating mesh normal layersHans Goudey
2022-02-21Fix T95154 Eevee AO node: the "only local" option applies "inside" insteadClément Foucault
2022-02-18Fix T95542: Dual Mesh crashes with some non-manifold verticesWannes Malfait
2022-02-18Fix T94495: Split edges node leads to a crash in edit modeHans Goudey
2022-02-11Geometry Nodes: show indicator when realize instances node is in legacy modeJacques Lucke
2022-02-08Fix T95532: Merge node deletes everything for empty selectionsWannes Malfait
2022-02-04Fix: Incorrect default distance for merge by distance nodeHans Goudey
2022-02-03Cleanup: clang-formatCampbell Barton
2022-01-31Fix: Unutilized curve mapping in vector shader nodeAaron Carlisle
2022-01-29Fix: Eevee: Float Curve node causes issues with compiled shaderAaron Carlisle
2022-01-29Fix T94476: Threading/performance issue with curve to points nodeHans Goudey
2022-01-28Remove compilation warnings TexResult.Jeroen Bakker
2022-01-27Fix: Complete transfer attribute input renamingHans Goudey
2022-01-27Geometry Nodes: String to Curves Line/Pivot PointErik
2022-01-26Cleanup: Move specific node tree execution functions into respective moduleAaron Carlisle
2022-01-26Geometry Nodes: Add or improve various socket descriptionsHans Goudey
2022-01-25Cleanup: Remove leftover hair fade code in CyclesAaron Carlisle
2022-01-25Cleanup: Remove unused variableHans Goudey
2022-01-25Geometry Nodes: Port weld modifier to the merge by distance nodeHans Goudey
2022-01-25Geometry Nodes: Initial merge by distance nodeHans Goudey
2022-01-25Cycles: add Point Info nodeBrecht Van Lommel
2022-01-25Nodes: Improve link-drag search support for boolean math nodeHans Goudey
2022-01-25Geometry Nodes: Expand the Boolean Math nodeHallam Roberts
2022-01-25Geometry Nodes: Add description to curve handle input nodeHans Goudey
2022-01-25Cleanup: Correct location of node function declarationsHans Goudey
2022-01-24Cleanup: sort cmake file listsCampbell Barton
2022-01-24Geometry Nodes: Extrude Mesh NodeHans Goudey
2022-01-24Cleanup: spelling in commentsCampbell Barton
2022-01-23Geometry Nodes: Triangulate Node - Add Selection InputJohnny Matthews
2022-01-23Geometry Nodes: Relative Handle Position ModeJohnny Matthews
2022-01-22Fix T95097: Attribute Capture node UI inconsistencyHans Goudey
2022-01-21Distribute Points on Faces: Fix missing minimum value for density socketAaron Carlisle
2022-01-21Geometry Nodes: new Scale Elements nodesJacques Lucke
2022-01-21Geometry Nodes: Flip Faces NodeAlan Babu
2022-01-21Geometry Nodes: Mesh Island Node - Rename Index SocketJohnny Matthews
2022-01-21Geometry Nodes: New Output for Number of Mesh IslandsJohnny Matthews
2022-01-21Fix: Node link drag search doesn't list shader socketsHans Goudey
2022-01-21Cleanup: Resolve unused variable warning, make function staticHans Goudey
2022-01-20Geometry Nodes: Curve Primitive ArcCharlie Jolly
2022-01-18Geometry Nodes: new Field at Index nodeJacques Lucke
2022-01-18Geometry Nodes: Add Signed Output to Edge Angle NodeJohnny Matthews
2022-01-18Fix T94977: muted link is not ignored in eeveeJacques Lucke
2022-01-18Cleanup: quite old-style-declaration warning, strip trailing spaceCampbell Barton
2022-01-18Geometry Nodes: Set Handle Type Node: Left and right by defaultHans Goudey