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AgeCommit message (Expand)Author
2006-01-24Giant commit!Ton Roosendaal
2006-01-02Orange; made Node types Texture and Geometry integrated in render. MeansTon Roosendaal
2006-01-02Orange: more noodle updates!Ton Roosendaal
2005-12-28Christmas coding work!Ton Roosendaal
2005-12-09New feature: "Stress" texture input channelTon Roosendaal
2005-12-04Orange bramch:Ton Roosendaal
2005-12-04Orange branch feature; Material LayeringTon Roosendaal
2005-09-29- Added "anisotropic" rendering for static particle hair strands.Ton Roosendaal
2005-08-25Random() issues with rendering...Ton Roosendaal
2005-04-17Patch submitted by Jorge Bernal (lordloki) and Jonathan Merritt.Ton Roosendaal
2005-03-29 - added mesh_get_derived_renderDaniel Dunbar
2005-03-28 - renderer currently uses links into tface structures that actuallyDaniel Dunbar
2005-03-19Some cleaning up of BLI_winstuff.h usageDaniel Dunbar
2005-01-07Another round of cleanups for render code;Ton Roosendaal
2004-12-27Some weird CVS $id tag line got added on wrong place...?Ton Roosendaal
2004-12-27Biiig commit! Thanks to 2-3 weeks of cvs freeze...Ton Roosendaal
2004-06-30NEW: Ramp shades for diffuse and specularTon Roosendaal
2004-04-25Turned Sky render code in Blender to become fully float, it still returnedTon Roosendaal
2003-12-22Phew, a lot of work, and no new features...Ton Roosendaal
2003-07-20WARNING: with makefiles I could not get a stable blender compiled.Ton Roosendaal
2002-12-27Removed the config.h thing from the .h's in the source dir.Kent Mein
2002-11-25Did all of the .h's in sourceKent Mein
2002-10-30fixed spacing in the headers to get rid of some warnings and some otherKent Mein
2002-10-12Initial revisionv2.25Hans Lambermont