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AgeCommit message (Expand)Author
2010-08-12Fix #23238: crash rendering multiple scenes from compositor.Brecht Van Lommel
2010-07-302.5: remove vertex normal flip option, this is more harmful than helpfulBrecht Van Lommel
2010-03-14Rendering from 3d view in local view or with unlocked layer was notBrecht Van Lommel
2010-02-12correct fsf addressCampbell Barton
2008-03-11Bugfix: render instancing didn't work correct with layer ipo's,Brecht Van Lommel
2008-03-07Normal map tangents are now not always averaged at vertices anymore,Brecht Van Lommel
2008-01-29Bounding box clipping in the render engine.Brecht Van Lommel
2008-01-23Minor render memory usage optimization, removed layer andBrecht Van Lommel
2008-01-17Approximate Ambient OcclusionBrecht Van Lommel
2008-01-09Misc Render FeaturesBrecht Van Lommel
2007-12-20Strand Render SimplificationBrecht Van Lommel
2007-12-15Render InstancingBrecht Van Lommel
2007-12-04ParticlesBrecht Van Lommel
2007-11-27ParticlesBrecht Van Lommel
2006-12-21Added names to UV and vertex color layers, and display them as a list.Brecht Van Lommel
2006-11-12Ooops, previous commit of mine forgot to commit the .h file.Ton Roosendaal
2006-02-27Recoded Panorama rendering.Ton Roosendaal
2006-02-08Upgraded max limit for faces in render. Up to now, quads were zbufferedTon Roosendaal
2006-02-07iImage based Vector BlurTon Roosendaal
2006-02-01Three features;Ton Roosendaal
2006-01-24Giant commit!Ton Roosendaal