Age | Commit message (Expand) | Author |
2008-03-14 | Fix for bug #8555: geometry node front/bake was broken. | Brecht Van Lommel |
2008-03-14 | Bugfix: baking selected to active did not include materials with | Brecht Van Lommel |
2008-03-12 | Baking now does material texture anti-aliasing if the OSA button is | Brecht Van Lommel |
2008-03-11 | Bugfix: render instancing didn't work correct with layer ipo's, | Brecht Van Lommel |
2008-03-07 | Normal map tangents are now not always averaged at vertices anymore, | Brecht Van Lommel |
2008-03-04 | Bugfix: the shadow samplenr increment to reuse shadow results in | Brecht Van Lommel |
2008-02-22 | Bugfix: objects in groups with texture mapping Object now get texture | Brecht Van Lommel |
2008-02-20 | Negative zmask rendering: now there is a setting to render everything | Brecht Van Lommel |
2008-02-15 | Bugfix for unnecessary missing object warnings for speed vectors, | Brecht Van Lommel |
2008-02-13 | Render Simplification | Brecht Van Lommel |
2008-02-09 | == Multires == | Nicholas Bishop |
2008-02-07 | FSA: tweaked merging samples with filter to correctly map edges of the | Ton Roosendaal |
2008-01-29 | Bounding box clipping in the render engine. | Brecht Van Lommel |
2008-01-28 | Strands now mix together correctly with ZTransp. | Brecht Van Lommel |
2008-01-28 | New rendering option: FSA! | Ton Roosendaal |
2008-01-24 | Phase one of better masking support while rendering. | Ton Roosendaal |
2008-01-24 | Fix for strand render + simplification + vector blur. With the number | Brecht Van Lommel |
2008-01-23 | Bugfix to filter strands with solid correctly. | Brecht Van Lommel |
2008-01-23 | Minor render memory usage optimization, removed layer and | Brecht Van Lommel |
2008-01-22 | Fix for error in approximate AO in last commit, made it really slow. | Brecht Van Lommel |
2008-01-22 | Render instancing can now also handle the same object in multiple, | Brecht Van Lommel |
2008-01-17 | Approximate Ambient Occlusion | Brecht Van Lommel |
2008-01-17 | Render control feature: shader-level shadowbuffer bias | Ton Roosendaal |
2008-01-17 | Dupli Bugfixes! | Brecht Van Lommel |
2008-01-14 | Strand render shadow now only renders lines for shadow instead | Brecht Van Lommel |
2008-01-09 | Misc Render Features | Brecht Van Lommel |
2008-01-02 | Bugfix for incorrect strand clipping in shadow maps, not sure yet it | Brecht Van Lommel |
2007-12-20 | Strand Render Simplification | Brecht Van Lommel |
2007-12-18 | Threaded Shadowbuffers Creation | Brecht Van Lommel |
2007-12-15 | Render Instancing | Brecht Van Lommel |
2007-12-04 | Particles | Brecht Van Lommel |
2007-11-29 | Render Baking | Brecht Van Lommel |
2007-11-27 | Particles | Brecht Van Lommel |
2007-09-16 | * Extra lamp falloff options, including custom curve! | Matt Ebb |
2007-09-07 | * QMC Raytracing | Matt Ebb |
2007-07-26 | Refactor the raytracing code to split the tracing and shading parts into | Brecht Van Lommel |
2007-05-04 | Subsurface scattering: | Brecht Van Lommel |
2007-04-04 | moved source and text to american spelling | Campbell Barton |
2006-12-21 | Added names to UV and vertex color layers, and display them as a list. | Brecht Van Lommel |
2006-12-20 | The Big Image refactor! | Ton Roosendaal |
2006-12-08 | Lightgroups! | Ton Roosendaal |
2006-12-08 | Numerous fixes in Render code: | Ton Roosendaal |
2006-12-05 | Next stage of RenderPipe refactor: now everything within the pixel was | Ton Roosendaal |
2006-11-29 | Render Monster support: (part 1) | Ton Roosendaal |
2006-11-22 | Render Baking candy: while baking, the UV Image window shows the progress | Ton Roosendaal |
2006-11-20 | Added custom vertex/edge/face data for meshes: | Brecht Van Lommel |
2006-11-19 | Render Baking: | Ton Roosendaal |
2006-11-19 | Long waited feature: Render Baking | Ton Roosendaal |
2006-11-12 | Ooops, previous commit of mine forgot to commit the .h file. | Ton Roosendaal |
2006-11-10 | Bugfix #5199 | Ton Roosendaal |