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AgeCommit message (Expand)Author
2008-03-14Fix for bug #8555: geometry node front/bake was broken.Brecht Van Lommel
2008-03-14Bugfix: baking selected to active did not include materials withBrecht Van Lommel
2008-03-12Baking now does material texture anti-aliasing if the OSA button isBrecht Van Lommel
2008-03-11Bugfix: render instancing didn't work correct with layer ipo's,Brecht Van Lommel
2008-03-07Normal map tangents are now not always averaged at vertices anymore,Brecht Van Lommel
2008-03-04Bugfix: the shadow samplenr increment to reuse shadow results inBrecht Van Lommel
2008-02-22Bugfix: objects in groups with texture mapping Object now get textureBrecht Van Lommel
2008-02-20Negative zmask rendering: now there is a setting to render everythingBrecht Van Lommel
2008-02-15Bugfix for unnecessary missing object warnings for speed vectors,Brecht Van Lommel
2008-02-13Render SimplificationBrecht Van Lommel
2008-02-09== Multires ==Nicholas Bishop
2008-02-07FSA: tweaked merging samples with filter to correctly map edges of theTon Roosendaal
2008-01-29Bounding box clipping in the render engine.Brecht Van Lommel
2008-01-28Strands now mix together correctly with ZTransp.Brecht Van Lommel
2008-01-28New rendering option: FSA!Ton Roosendaal
2008-01-24Phase one of better masking support while rendering.Ton Roosendaal
2008-01-24Fix for strand render + simplification + vector blur. With the numberBrecht Van Lommel
2008-01-23Bugfix to filter strands with solid correctly.Brecht Van Lommel
2008-01-23Minor render memory usage optimization, removed layer andBrecht Van Lommel
2008-01-22Fix for error in approximate AO in last commit, made it really slow.Brecht Van Lommel
2008-01-22Render instancing can now also handle the same object in multiple,Brecht Van Lommel
2008-01-17Approximate Ambient OcclusionBrecht Van Lommel
2008-01-17Render control feature: shader-level shadowbuffer biasTon Roosendaal
2008-01-17Dupli Bugfixes!Brecht Van Lommel
2008-01-14Strand render shadow now only renders lines for shadow insteadBrecht Van Lommel
2008-01-09Misc Render FeaturesBrecht Van Lommel
2008-01-02Bugfix for incorrect strand clipping in shadow maps, not sure yet itBrecht Van Lommel
2007-12-20Strand Render SimplificationBrecht Van Lommel
2007-12-18Threaded Shadowbuffers CreationBrecht Van Lommel
2007-12-15Render InstancingBrecht Van Lommel
2007-12-04ParticlesBrecht Van Lommel
2007-11-29Render BakingBrecht Van Lommel
2007-11-27ParticlesBrecht Van Lommel
2007-09-16* Extra lamp falloff options, including custom curve!Matt Ebb
2007-09-07* QMC RaytracingMatt Ebb
2007-07-26Refactor the raytracing code to split the tracing and shading parts intoBrecht Van Lommel
2007-05-04Subsurface scattering:Brecht Van Lommel
2007-04-04moved source and text to american spellingCampbell Barton
2006-12-21Added names to UV and vertex color layers, and display them as a list.Brecht Van Lommel
2006-12-20The Big Image refactor!Ton Roosendaal
2006-12-08Lightgroups!Ton Roosendaal
2006-12-08Numerous fixes in Render code:Ton Roosendaal
2006-12-05Next stage of RenderPipe refactor: now everything within the pixel wasTon Roosendaal
2006-11-29Render Monster support: (part 1)Ton Roosendaal
2006-11-22Render Baking candy: while baking, the UV Image window shows the progressTon Roosendaal
2006-11-20Added custom vertex/edge/face data for meshes:Brecht Van Lommel
2006-11-19Render Baking:Ton Roosendaal
2006-11-19Long waited feature: Render BakingTon Roosendaal
2006-11-12Ooops, previous commit of mine forgot to commit the .h file.Ton Roosendaal
2006-11-10Bugfix #5199Ton Roosendaal