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AgeCommit message (Expand)Author
2010-08-012.5: code changes to reduce the usage of G.main and pass it alongBrecht Van Lommel
2010-07-26bugfix [#22962] Crash when starting the render in the attached file (Kino Bug...Campbell Barton
2010-06-27Partial cleanup of timing system, with some guidance from Joshua:Matt Ebb
2010-04-24sub_v3_v3v3 --> sub_v3_v3 (where possible)Campbell Barton
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-02-12correct fsf addressCampbell Barton
2009-11-11* Fixing various compiler warnings under scons+mingw. Mostly unused variables...Joshua Leung
2009-11-10Math LibBrecht Van Lommel
2009-11-04Fix bug #19699: point density texture doesn't save particle system.Brecht Van Lommel
2009-11-03Fix [#19759] Point Density TextureMatt Ebb
2009-09-18Particles cleanup, optimizations and some small new stuff.Janne Karhu
2009-08-262.5 - Warning cleanups (for mingw+scons)Joshua Leung
2009-08-20* a few more small cleanupsMatt Ebb
2009-08-18* Point density texture works againMatt Ebb
2009-08-13* First commit merging 2.4-based sim_physics in to volume25 branch.Matt Ebb
2009-03-17Fixed a problem in how volumes were interpreting textures, and removed Matt Ebb
2008-12-05* Added other noise basis types to point density turbulenceMatt Ebb
2008-11-28* Some extra sanity checks for point densityMatt Ebb
2008-11-19* fix - constant colour output in point density wasn't workingMatt Ebb
2008-11-10Point DensityMatt Ebb
2008-11-09Point Density texture: colouringMatt Ebb
2008-11-04* Fixed a strange problem with the way textures are interpreted - was causing...Matt Ebb
2008-10-31* Added a new turbulence type: Time. It's not entirely well tested, but so fa...Matt Ebb
2008-10-22* fix for point density - particle systems weren't beingMatt Ebb
2008-10-22Point Density:Matt Ebb
2008-10-19Another WIP commit, nothing to see yet.Matt Ebb
2008-10-13* A few volume rendering tweaks:Matt Ebb
2008-10-12Using quad trees instead of binary ones give another 10% speedupDaniel Genrich
2008-10-09* fix for silly bug in point density with no object in the object fieldMatt Ebb
2008-10-06* New point density update: TurbulenceMatt Ebb
2008-10-02* Re-coded the point density range checking to be a bit cleaner, and Matt Ebb
2008-10-01Added 'Object Location' option to 'object vertices' mode in Point Matt Ebb
2008-10-01* Fix for volumetric rendering. It previously wasn't multiplying Matt Ebb
2008-10-01* Point Density textureMatt Ebb
2008-09-29* New Point Density texture option: 'Object Vertices'Matt Ebb
2008-09-29Point Density textureMatt Ebb
2008-09-28* VolumetricsMatt Ebb