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2008-09-26svn merge -r 16608:16749 https://svn.blender.org/svnroot/bf-blender/trunk/ble...soc-2008-jaguarandiAndre Susano Pinto
2008-09-19Merge from trunkAndre Susano Pinto
2008-09-19Revert last merge from trunkAndre Susano Pinto
2008-09-15svn merge -r 16231:16536 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Andre Susano Pinto
2008-07-22svn merge -r 15590:15688 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Andre Susano Pinto
2008-05-08Fix for bug #10932: area light bug, points behind the lamp couldBrecht Van Lommel
2008-04-30Fix for bug #8963: there was still an issue with SSS and transparencyBrecht Van Lommel
2008-04-29Fix for bug #8949: diffuse tangent shading did not use correctlyBrecht Van Lommel
2008-04-20Fix for bug #8963: area light + cubic shading became darkerBrecht Van Lommel
2008-04-14Fix for bug #7903 and #8960: arealight giving black borders and notBrecht Van Lommel
2008-04-12Fix or bug #8712: transparency + sss gave too bright results.Brecht Van Lommel
2008-04-01Bugfix: world exposure and range settings were applied twice to SSS materials.Brecht Van Lommel
2008-03-13Fix for bug #8502: AO was being computed unnecessarily if it wasBrecht Van Lommel
2008-03-11Bugfix: render instancing didn't work correct with layer ipo's,Brecht Van Lommel
2008-02-19Fix for bug #6911: radiosity pass can no be excluded.Brecht Van Lommel
2008-02-141) Revert previous commit, rendering negative won't work that simple...Ton Roosendaal
2008-02-14Allows negative light to result in negative diffuse and 'combined'Ton Roosendaal
2008-02-13Render SimplificationBrecht Van Lommel
2008-02-07* fix: "only shadow" lamps still lit materials with "shadow" turned off. Now,...Matt Ebb
2008-01-23Minor render memory usage optimization, removed layer andBrecht Van Lommel
2008-01-21Fixes:Brecht Van Lommel
2008-01-17Approximate Ambient OcclusionBrecht Van Lommel
2008-01-17Render control feature: shader-level shadowbuffer biasTon Roosendaal
2007-12-28Render feature: the END OF DIFFUSE BANDING!Ton Roosendaal
2007-12-15Render InstancingBrecht Van Lommel
2007-12-04ParticlesBrecht Van Lommel
2007-12-01Italian community request: Area light fix!Ton Roosendaal
2007-11-15* New material option: TexFace AlphaMatt Ebb
2007-11-14Bugfix #7686Ton Roosendaal
2007-11-12Bugfix #7735Ton Roosendaal
2007-09-16* Extra lamp falloff options, including custom curve!Matt Ebb
2007-08-30* Slight change to lamp energy calculation - make lamps invisibleMatt Ebb
2007-07-31=Render Bugfix=Joseph Eagar
2007-07-28Previous bugfix for shadows cast on objects with diffuse reflectivity set to 0 Joseph Eagar
2007-07-23=Rendering Bugfix=Joseph Eagar
2007-05-04Subsurface scattering:Brecht Van Lommel
2007-04-04moved source and text to american spellingCampbell Barton
2007-02-14Bugfix #6044Ton Roosendaal
2007-01-16Bugfix:Ton Roosendaal
2007-01-06Bugfix #5611Ton Roosendaal
2006-12-21Added names to UV and vertex color layers, and display them as a list.Brecht Van Lommel
2006-12-12Three-fixes-in-one:Ton Roosendaal
2006-12-11Bugfix #5406Ton Roosendaal
2006-12-09Crash fix in adding lightgroups: previewrender.c sets ob->data to NULl forTon Roosendaal
2006-12-08Lightgroups!Ton Roosendaal
2006-12-08Only-shadow AO was inversed... and it didn't use the material ambient orTon Roosendaal
2006-12-08Another crasher: shadow in a ray-mirror crashed, unitialized vars again...Ton Roosendaal
2006-12-08Two bugfixes:Ton Roosendaal
2006-12-08Numerous fixes in Render code:Ton Roosendaal
2006-12-07Work on RenderLayer and Pass control:Ton Roosendaal