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AgeCommit message (Expand)Author
2011-07-04Updated the indent, sorry!Jeroen Bakker
2011-07-04Current situationJeroen Bakker
2011-06-20since render branch isnt planned to be merged now, enable strict warning flag...Campbell Barton
2011-04-21converted more mixed tab/space indentations to tabs. only whitespace changes.Campbell Barton
2011-02-27doxygen: blender/render tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-22Bugfix #25967Ton Roosendaal
2011-01-07remove references to BKE_utildefines where its not needed.Campbell Barton
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() M...Campbell Barton
2010-12-26Bugfix #24966Ton Roosendaal
2010-11-28minor changes to the python api.Campbell Barton
2010-03-30* Assign weight from bones in weight paint mode now respects paint faceBrecht Van Lommel
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-03-14Fix #21171: ztransp render aliasing problem.Brecht Van Lommel
2010-03-12Fix #21211: new indirect/environment/emit passes weren't showing upBrecht Van Lommel
2010-02-12correct fsf addressCampbell Barton
2010-02-09Shadow Buffers:Brecht Van Lommel
2010-02-06Fix #20452: motion blur buttons were missing. Motion blur samplesBrecht Van Lommel
2010-02-01Fix #20830: only rendering Z pass did not give correct Z values.Brecht Van Lommel
2010-01-28Ambient Occlusion split up into:Brecht Van Lommel
2009-12-14Fix #20076: SSS renders incorrectly when used by objects in a particle system.Brecht Van Lommel
2009-11-10Math LibBrecht Van Lommel
2009-10-20Bugfix: render clipping was not using correct matrix, own mistakeBrecht Van Lommel
2009-10-15Bugfix: deep shadow buffer commit made mixed solid/ztransp renderingBrecht Van Lommel
2009-10-12Deep Shadow BufferBrecht Van Lommel
2009-09-06easier to re-apply the replacement table then merge from 2.4x, same as 23023Campbell Barton
2009-08-152.5: Material buttonsBrecht Van Lommel
2009-07-262.5: MaterialsBrecht Van Lommel
2009-07-092.5Ton Roosendaal
2009-06-21Spring CleaningCampbell Barton
2009-01-222.5Ton Roosendaal
2008-10-14Bugfix #17830Ton Roosendaal
2008-10-07Fix for bug #13363: ray (qmc) shadows had some light leaking issues,Brecht Van Lommel
2008-09-22Bugfix #12835Ton Roosendaal
2008-09-09Fix for bug #12132: vector blur with fast moving objects doesBrecht Van Lommel
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-08-17Win64: please check my changes if you ran across them ;) But should be fine s...Daniel Genrich
2008-07-14Bugfix #17323Ton Roosendaal
2008-03-11Bugfix: render instancing didn't work correct with layer ipo's,Brecht Van Lommel
2008-03-04Bugfix: the shadow samplenr increment to reuse shadow results inBrecht Van Lommel
2008-02-29Fix for bug #8403: a radiosity render crash.Brecht Van Lommel
2008-02-20Negative zmask rendering: now there is a setting to render everythingBrecht Van Lommel
2008-02-19Bugfix: vector blur blending of different times wasn't correct, didn'tBrecht Van Lommel
2008-02-17Fix for bug #8267: vector blur results in horizontal lines.Brecht Van Lommel
2008-02-16Fix for bug #8285 and #8286: halo crashes with environment maps andBrecht Van Lommel
2008-02-15Bugfix: alpha blending bug in vector blur, gave too dark areas usingBrecht Van Lommel
2008-02-11Bugfix: render crash with env material setting and ISB.Brecht Van Lommel
2008-02-11Bugfix: FSA enabled in compositing scene but disabled in otherBrecht Van Lommel
2008-01-31- Bugfix in non-osa pass adding, for example AO got too high values.Brecht Van Lommel
2008-01-31Stupid error in commit of last weekend for zmasking:Ton Roosendaal