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AgeCommit message (Expand)Author
2022-11-09Fix T100883: crash with particle instancing and clumpingBrecht Van Lommel
2022-11-02Refactor: Rename Object->imat to Object->world_to_objectSergey Sharybin
2022-11-01Refactor: Rename Object->obmat to Object->object_to_worldSergey Sharybin
2022-09-07Cleanup: Tweak naming for recently added mesh accessorsHans Goudey
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-08-29Cleanup: move part of render module to C++Brecht Van Lommel
2022-05-14Cleanup: Further use of const for retrieved custom data layersHans Goudey
2022-05-13Cleanup: Use const when retrieving custom data layersHans Goudey
2022-04-20Cleanup: Rename CD_MLOOPCOL to CD_PROP_BYTE_COLORHans Goudey
2022-04-01Cleanup: Use const for bounding boxes where possibleHans Goudey
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-28Remove compilation warnings TexResult.Jeroen Bakker
2022-01-13Refactor: Move normals out of MVert, lazy calculationHans Goudey
2021-12-08Cleanup: move public doc-strings into headers for 'render'Campbell Barton
2021-08-06Cleanup: use MEM_SAFE_FREE macroCampbell Barton
2021-07-13Refactor: Move vertex group names to object dataHans Goudey
2021-07-12Cleanup: improve naming and comments of scene frame/ctime functionsBrecht Van Lommel
2021-06-26Cleanup: full sentences in comments, improve comment formattingCampbell Barton
2020-12-15Cleanup: reduce indirect DNA header inclusionCampbell Barton
2020-11-09Cleanup: more renaming in the render/ module for consistencyBrecht Van Lommel
2020-11-06Cleanup: Rename render texture files to texture_*Aaron Carlisle