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AgeCommit message (Expand)Author
2007-12-24Step 3 for the initial commits for 2.5: removing src/ and python,Ton Roosendaal
2007-05-25Fixed following issues:Juho Vepsalainen
2007-04-24editface.c & buttons_logic.c & Draw.c & verse_session.c - added missing headerCampbell Barton
2007-04-23Changed TESTBASE and TESTBASE_LIB to check the hidden flagCampbell Barton
2007-04-11the input fields for data name had an inconsistant limit for input fields, ma...Campbell Barton
2007-04-09Patch #6325Ton Roosendaal
2007-02-06added missing reference in the docs for the edgesplit modifierCampbell Barton
2007-01-17button alignment for logic buttonsCampbell Barton
2006-12-01- enabled compound collision objects, requires 'clear parent inverse'Erwin Coumans
2006-06-15renamed 'Size' to Radius in the logic buttons (This naming was confusing, as ...Erwin Coumans
2006-05-17Ghost can be any bound type in Bullet, so removed the edit restrictionsErwin Coumans
2006-05-06==Bugfix==Peter Schlaile
2006-03-09Uncommitted change of Campbell 9 days ago... the rest of the logicTon Roosendaal
2006-02-27Added a few more button align'sCampbell Barton
2006-02-22added 'disable sleeping' option for rigidbodies. + bugfix of out of sync whee...Erwin Coumans
2006-01-28Final merge of HEAD (bf-blender) into the orange branch.Chris Want
2006-01-13make clear that 'concave mesh' is really for static triangle mesh. too many p...Erwin Coumans
2005-12-29More node goodies!Ton Roosendaal
2005-12-06Fix for bug #3529Kent Mein
2005-10-28Autocomplete for buttons that need Blender data names (ID's and Bones).Ton Roosendaal
2005-09-19Added id strings to the tops of buttons_*.c files which were missing theirChris Burt
2005-08-17added the "mouse over any", makes the sensor more usefulErwin Coumans
2005-08-08- fixed missing logic positive pulse repeat buttonErwin Coumans
2005-08-05 - bug fix, some world material map to buttons missingDaniel Dunbar
2005-08-03 - got rid of silly #define ..._BIT, #define ... (1<<..._BIT) stuffDaniel Dunbar
2005-03-31Changing hard codec max frame release for a define (in blendef.h with the oth...Martin Poirier
2005-03-25Patch from Erwin Coumans: Abstract the physics engine.Kester Maddock
2005-03-20 - remove all obsolete inclusions of BLI_winstuff.h (due to recent changes)Daniel Dunbar
2005-03-09big warning hunt commitJean-Luc Peurière
2005-01-23Added Joystick sensor (from snailrose)Kester Maddock
2004-12-07Bug fix 1982Ton Roosendaal
2004-11-22Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects)Kester Maddock
2004-11-07Lotsa undo stuff added;Ton Roosendaal
2004-07-28fix for #1479Ton Roosendaal
2004-06-02Fix for MSVC compiler. ;-)Kester Maddock
2004-06-02Do a databrowse window for sound actuators when necessary.Kester Maddock
2004-05-03Mouse Wheel Support for the Game Engine.Kester Maddock
2004-04-29fix #1204Ton Roosendaal
2004-04-23a sensors 'invert' toggle button was showing the wrong state.Stefan Gartner
2004-04-22In beginning of buttons for logic editor was weird code checking physics model.Ton Roosendaal
2004-04-16Increased maximum mass to 10000.Kester Maddock
2004-04-15fix for bug #1144:Stefan Gartner
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory
2004-03-14 - replaced AUTOSPACE define with {ME_,CU_,MB_}AUTOSPACE,Daniel Dunbar
2003-11-20Fix for undo... it didn't do the UV coords (tface) nor the vertexpaintTon Roosendaal
2003-10-20Another mega commit... loadsof restructure, and a pretty good one! :)Ton Roosendaal
2003-10-15- removed all #include "interface.h" from files. this is a local/internalTon Roosendaal
2003-10-10Another huge commit!!!Ton Roosendaal