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AgeCommit message (Expand)Author
2021-03-30Cleanup/Refactor: Unify functions that redraw the depth bufferGermano Cavalcante
2021-03-08Fix T86106: bpy.types.SpaceView3D.draw_handler_remove(...) causes Blender to ...Germano Cavalcante
2021-03-06Cleanup: rename wm_get_cursor_positionCampbell Barton
2021-02-06UI: Fix Typos in Comments and Docsluzpaz
2020-11-06Cleanup: use ELEM macroCampbell Barton
2020-10-17Cleanup: Miscellaneous improvements in wm directoryHans Goudey
2020-10-09GPU: Add more safeguard for BGL callsClément Foucault
2020-09-16GPU: Add debug groups inside wm_draw.cClément Foucault
2020-09-12Fix remaining GL calls/type preventing from building due to recent cleanupClément Foucault
2020-09-09Fix T80590: Popups clipped by status-bar and top-barJulian Eisel
2020-09-01Sequencer: Fix crash caused by stereo rendering fixClément Foucault
2020-09-01Cleanup: Use GPUBatch for icon and area drawingClément Foucault
2020-08-30GPUFrameBuffer: GL backend isolationClément Foucault
2020-08-23Cleanup: GPU: Use explicit clear value in GPU_clear* commandsClément Foucault
2020-08-21Cleanup: split `BKE_scene_get_depsgraph()` into two functionsSybren A. Stüvel
2020-08-18Cleanup: GPUState: remove double GPU_blend callsClément Foucault
2020-08-18GPUState: GPU_blend final API renamingClément Foucault
2020-08-18Cleanup: GPUState: remove use of GPU_blend_set_funcClément Foucault
2020-08-18Cleanup: GPU: Move towards an explicit Blend stateClément Foucault
2020-08-18Fix T77564: VSE (and compositor background) lost stereoscopy previewClément Foucault
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-08-07Cleanup: Blenlib, Clang-Tidy else-after-return fixes (incomplete)Sybren A. Stüvel
2020-08-05Merge branch 'blender-v2.90-release'Jeroen Bakker
2020-08-05Fix T77346: GPU Workaround Always Render Using Main ContextJeroen Bakker
2020-07-30Cleanup: GPU: Remove GPU_draw.h and move fluid gpu function to DRWClément Foucault
2020-07-30Cleanup: Split gpu_texture_image.c into BKE and IMB modulesClément Foucault
2020-07-18Cleanup: unused warningCampbell Barton
2020-07-18Cleanup: WM: Encapsulate stereo draw buffers bindingClément Foucault
2020-07-18Cleanup: GPU: Encapsulate scissor testClément Foucault
2020-07-18Cleanup: GPU: Encapsulate glScissorClément Foucault
2020-07-17Fix T78959: Show current frame indicator when interface is lockedHans Goudey
2020-07-16Cleanup: WM: Use GPUTexture API instead of raw ogl callsClément Foucault
2020-07-16Cleanup: Port glClear calls to GPU module functionsClément Foucault
2020-07-02GPUOffScreen: Remove the sample parameterClément Foucault
2020-07-01Fix missing GPU image free in background modeBrecht Van Lommel
2020-06-23Cleanup: renamed `do_draw_overlay` to `do_draw_paintcursor`Jeroen Bakker
2020-06-23Performance: Draw play head as an overlayJeroen Bakker
2020-06-02Cleanup: GPU: Remove GPU_shaderinterface_uniform_ensureClément Foucault
2020-05-19Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-19Fix T73169: Side by Side Stereo Rendering GlitchesJeroen Bakker
2020-05-18OpenSubdiv: Cleanup, Remove from legacy SubsurfCCG codeSergey Sharybin
2020-05-14UI: Fix Unreported missing background for azone arrowClément Foucault
2020-05-14Cleanup: sync clang-format with masterCampbell Barton
2020-04-27Fix T75736 Viewport update problem when switching between view layersClément Foucault
2020-04-23Fix T75607: crash trying to sculpt while remesh is in progressBrecht Van Lommel
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
2020-04-03Cleanup: Rename ScrArea variables from sa to areaJulian Eisel
2020-04-03Cleanup: Continue renaming ARegion variables from ar to regionJulian Eisel
2020-04-01Cleanup: use doxy sections for wm_draw.cCampbell Barton
2020-03-20Python API: add bl_use_stereo_viewport for RenderEngineBrecht Van Lommel