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AgeCommit message (Expand)Author
2015-04-07BGE: New API method getDisplayDimensionsThomas Szepe
2015-02-21makeScreenshot - adding frame number to the filenameHG1
2014-10-08Ghost Context RefactorJason Wilkins
2013-11-04BGE Rasterizer Cleanup: Removing KX_BlenderGL since it was mostly one-line fu...Mitchell Stokes
2013-07-30BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adap...Mitchell Stokes
2013-04-18Fix #34997: when starting the game engine in one window and switching to a se...Brecht Van Lommel
2013-04-14BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fu...Mitchell Stokes
2013-02-02style cleanup: comment formatCampbell Barton
2012-12-25BGE: Fixing an assert with the canvas' GetViewPort(). bf_gpu was changing the...Mitchell Stokes
2012-10-14code cleanup: remove redundant castsCampbell Barton
2012-10-09code cleanup: make header defines more consistent, JOYSENSOR header guard had...Campbell Barton
2012-10-08BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGLMitchell Stokes
2012-06-25optionally use guarded alloc for tiles compositor, also replace allocation fu...Campbell Barton
2012-03-02style cleanupCampbell Barton
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2012-02-23use __ prefix on header guards to avoid mixing up defines with api functions ...Campbell Barton
2012-01-23Committing patch "[#27676] Change window size/resolution in realtime" by me.Mitchell Stokes
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-02-22doxygen: entries for blenderroutines, converter, expressions, gamelogic, game...Nathan Letwory
2010-06-06- WITH_CXX_GUARDEDALLOC working againCampbell Barton
2010-04-24BGE Fix: [#19951] mouse over sensor is broken with letterboxing framingDalai Felinto
2010-02-12correct fsf addressCampbell Barton
2009-11-11Mitchell Stokes BGE MouseWarp patch + warning fixCampbell Barton
2009-10-27remove ARegion from the Canvas, use a RAS_Rect instead. (pair programming wit...Campbell Barton
2009-10-27added SetDisplayArea, GetDisplayArea was used in a confusing wayCampbell Barton
2009-08-18BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_malloc...Campbell Barton
2009-06-28removed un-needed hack, something weired was going on when debugging that mad...Campbell Barton
2009-06-28BGE Redraw problem:Campbell Barton
2009-06-13GameEngine WIP,Campbell Barton
2008-07-21BGE Bug Fix:#17349, fixes some problems about 2d-filtersHamed Zaghaghi
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2008-04-29getting ARB shaders working again in GE.Jean-Luc Peurière
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2003-01-07added a buch ofStefan Gartner
2002-12-27Removed the config.h thing from the .h's in the source dir.Kent Mein
2002-11-25Did all of the .h's in sourceKent Mein
2002-10-30fixed spacing in the headers to get rid of some warnings and some otherKent Mein
2002-10-12Initial revisionv2.25Hans Lambermont