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AgeCommit message (Expand)Author
2010-06-06- WITH_CXX_GUARDEDALLOC working againCampbell Barton
2010-03-03BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) ...Dalai Felinto
2010-02-12correct fsf addressCampbell Barton
2009-08-18BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_malloc...Campbell Barton
2009-04-202.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19...Brecht Van Lommel
2009-02-06Fix for bug #18228: OpenGL specular did not get the correct viewBrecht Van Lommel
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-08-27BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return...Benoit Bolsee
2008-07-12improvement of 2d-filter custom shader, Hamed Zaghaghi
2008-06-28BGE 2d-filter, custom shaders now can have depth texture and luminance textureHamed Zaghaghi
2008-05-25Apply BGE patch 11137: Render objects with negative scaling correctly (as in ...Benoit Bolsee
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2007-11-062d Filters updated, now you can use custom filter and write your own GLSL sha...Hamed Zaghaghi
2007-10-232d-Filters feature and actuators.Hamed Zaghaghi
2007-09-29GE Patch by Hamed Zaghaghi - Adding Motion Blur to the Game Engine.Mal Duffin
2005-03-25Big patches:Kester Maddock
2004-05-26Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled.Kester Maddock
2004-05-21Query GL for max number of lights to use.Kester Maddock
2002-12-27Removed the config.h thing from the .h's in the source dir.Kent Mein
2002-11-25Did all of the .h's in sourceKent Mein
2002-10-30fixed spacing in the headers to get rid of some warnings and some otherKent Mein
2002-10-12Initial revisionv2.25Hans Lambermont